Cure Wounds

You give a prayer to your deity asking for a wound on either yourself or a chosen target. If the entity chosen is a machine, but is sentient, the effect still goes through.

Heals for 20% of the target's maximum Health Points.

Cost: 1 Spell Castings

Speed: Action

Defensive: Heals for 20% of target's maximum Health Points


Comments

Please Login in order to comment!