Challenge

You call out to an entity, challenging it to battle!

If the target is already in combat, it will target you instead and immediately engage you, if the target is not already in combat, then they have to make a save (>10 on 1d20 ). Failing the save causes them to accept your challenge.


Note: This effect lasts until either there's a victor, the target flees, or when 3 rounds pass.

Cost: 1 Spell Castings

Speed: Bonus Action

Damage: Goads a target into fighting you


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