Banishment

You banish a target within 10 tile radius to a harmless plane of existence for <your level> turns or until you decide they can come back, whichever is shorter.

If the target isn't native to the current plane, they are banished back to whence they came.

Once the effect is over the target returns to the same tile they were banished from (or the nearest available tile if their original tile is now occupied).

Cost: 1 Spell Castings

Speed: Action

Damage: Banishes entity


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