Animate Objects
You bring to life nearby inanimate objects (up to 5) to be part of your crew! They will attack the first thing you tell them to until they are destroyed.
Note: They are destroyed upon receiving any damage, don't roll a To-Hit, and deal 1d4 True Damage each per turn.
This spell can not be recast until all other animated objects are destroyed, or this spell is stopped manually.
This spell requires Concentration.
"Inanimate objects" can be anything; rocks, chairs, keys, books, candles, doors, etc...
Cost: 1 Spell Castings
Speed: Action
Damage: 1d4 True Damage by each animated object
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