Hearts of Haven Character Creation Checklist
Here is a helpful list of facts to help you build your character for the Hearts of Haven Campaign.
NOTICE!: THIS CHECKLIST IS OUTDATED AND WILL NOT BE USED FOR THE ETERNAL WAR CAMPAIGN! BIG THANKIES FROM MCSPANKIES!
What is Hearts of Haven?
Haven is in a bit of trouble. A restless beast known as Krillex, the Griffin King, has been sending an army of monsters that have taken complete control of the eastern part of Haven. The Haven Authority has been struggling to keep back the threat since their forces are scattered across the continent, attempting to quell other issues. This is where you come in! The T'Lit Guild has put an invitation to all adventurers and mercenaries to aid Haven in its time of need. There is plenty of gold and glory to be found in assisting the guild in these desperate times. So come forth heroes! Haven needs you!Haven Setting
Haven is continent located in the South-Eastern part of the world. Nestled in between The Claw and Infernal Wall, one would think Haven is one of the most dangerous continents. However, the dangerous lands keep it safe from the man-owned lands locked into war. Haven acts as a refuge continent from the current wars and oppression from the other continents. To prove this safety, Haven's capital of Sanctuary is built with a large neon blue arcane shield that surrounds it, protecting all the residents from siege and disaster. Haven is overseen by the Haven Authority, an alliance of four settlements with the goal to protect all residents from harm. Included in this alliance are Yang Sidius Tower, Hoffit Village, the Brolder Guard, and the Council of the Shield.Where do you hail from?
Heroes come all across the world, each with their own cultures and skills gained from their homeland. Here is a list of potential places that may be of interest to your character:Haven
- Sanctuary, the starting city and largest in all of Haven. Protected by the blue arcane shield that surrounds the city, safe from all siege and disaster from outside forces.
- Beacon Harbor, where a yellow beacon guides ships to this main port city of Haven.
- Hoffit Village, the village within the mysterious echo forest and home to those that practice the arts of necromancy.
- Brolder, the main capital and fortress that protects Haven from the monsters that lurk within the Infernal Mountains.
- Blacksteel, a mining town that acts a source of minerals and ores for Sanctuary
- Klassick Village, a large village of farmers that provide for most Haven
Northern Trityus
- Trityus Metropolis, the main capital of the Northern Trityus and the holiest city for the True Order.
- Dragonian Ash, the mountain of dragons where dragonborn reside.
- Olivia Hold, the main military city and biggest influence of Northern Trityus. Known for its main purpose to organize and provide for the war to the North.
- Ovtesky Temple, monks and clerics that worship or find power in the skies.
- The Burning Halls, those that practice pyromancy techniques and magic while fighting back monsters from A'N.
Southern Trityus
- Ulteria Magnomia, the capital of Southern Trityus and home to advanced magics and technology.
- Watcher Aversii, a city dedicated to a society of High Elves who seek order in wealth.
- Praizeoak Temple, a large temple filled individuals dedicated to the practice of hunting and killing monsters.
- Gorgeous Imberia, a secluded society of Wood Elves dedicated to the protection of all nature.
- Truce Wall, a divided city of High Elf politicians and Halfling weapon makers, a main supply city for Ulteria Magnomia
Pop'op-ip
- Gondit, a large kingdom where rulership is fought for by many families as well as the main supply to gather tamed magic from the center.
- Roarachno, a village of several jungle dwelling races teamed together to wipe out the savages of the continent.
A'N
- Curiosity, the Haven Authority settlement dedicated to the study of A'N and the phenomenon's that occupy it.
What is your Goal?
Characters will be meeting at the T'lit guild, seeking assistance or membership for some reason to benefit them in the long run. The following reasons can include but not limited too:- Looking to rise through official adventurer ranks in the T'lit Guild
- Seek guild membership and move freely in and out of the city without deep inspection.
- Earn a chance to attend high class Universities such as Yang Sidius Tower and Dragonform University
- Earn a place in the Council of the Shield, overseeing Sanctuary and the Haven Authority
- Money and Fame
- Religious reasons
- Find a way to meet/kill the Ascended One, Ultima
- Gain the power of a god!
What you get at Creation
- A Race
- A Class starting at level 3
- A background
- 2 of the following consumables: Potion of Climbing, Potion of Healing, or Spell Scroll Cantrip/1st level of your Choice.
- A free feat at level 1
- Gold from an occupation, discussed with the DM, which you can use to buy items ahead of Session 1
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