Montpelier
where Stuff goes to die, and reborn
With the chemical damage caused by the Century War to the Rhode Most of the population left, however the damaged soil provided the perfect location fro activities that were inherently contaminant, such as scrap metal processing recycling and
Demographics
8% gavroki 22% kimero 5% Kuamera 22% kise 10% Zorkon 10%human 3% Lorvid 20% delfria
Government
Part of The Occitanian Republic
Defences
The largest worry are the outlaws that lurk upstream the Rhone river for that reason there's a military base in thet city, There's also a strong police presence since the city is fertile ground for shady practices like smelting stolen vehicles and theft of valuables.
Industry & Trade
They process scrap metal and plastic and turn it into raw materials for export or to use localy
Infrastructure
Many factories, recycling centers, ship braking yards and junkyards, power plants, shipyards and refineries
Assets
Besides the facilities, there's also a large amount of valuable recyclable material always present.
Guilds and Factions
The government keeps a close eye on the safety and health of the larger factories, however the indiviual scrappers are hard to keep an eye on and sometimes the law looks the other way
Architecture
Despite the time and pollution Most of the Mediterranean charm and architecture still is there
Natural Resources
Location location Location, the City is palced on delta night next to the western Mediterranean sea,
It's not uncommon to send crashed/stolen vehicles to be smelted despite the efforts for regularizing the smelter's acquisition of raw material. it sometimes happens that a stolen vehicle goes under the radar, even if the car is reported stolen.
There's the expression of being "taken to Montpelier" means that it was stolen and will not be seen again, because that's where it probably is.
Old retired ships are also processed in this city, to be smelted like any other machine. Ironically there's a shipyard nearby among many other things.
Type
City
Population
40.000 estimated
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