Rootbraid
A short walk down a tunnel from the Underfall brings one to the cheerful little neighborhood of Rootbraid. The district of Rootbraid is a tight-knit community that dates back to the first settlement in the Roots.
Alongside the residential homes and a few small shops, the heart of Rootbraid is a hall made from the lacquered carapaces of giant insects. This building is large and has an iron bell atop a tower at its center. Here, residents meet regularly to discuss issues with their official representatives. Folks also use the hall to hold community events, like dances, holiday celebrations, activities, and games. Tenders also teach the children about nature and the benefits of Alderite fungi in the hall. Grotkenners from across the Roots also gather here, sharing tales with each other and anyone else who cares to listen.
Rootbraid folks have a reputation for being very politically active and outspoken. The movement to get the Roots recognized as an official part of Alderheart began in Rootbraid. Rootbraid has continued agitating for better conditions for all Root-swellers ever since. Those who live here are known for their generosity. The community does whatever it can to support folks who are facing difficulties. This extends to those on the run from the law. It's an open secret that anyone looking to leave a life of crime behind can find a chance at a new life in Rootbraid.
Residents of Rootbraid have a complex relationship with the Theives' Guild. While the guild does not appreciate the Rootbraiders helping their members leave the guild, the generosity of Rootbraid extends to those who aren't quite ready to give up their criminal ways too. This has led Rootbraid to be a particularly safe area as the Theives' Guild has let it be known that they will enact justice on anyone who causes trouble here. The tendency to provide safe harbor to fugitives has led to tension between Rootbraid and the Perch Guard.
Comments