Foxry
Basic Information
Growth Rate & Stages
Ecology and Habitats
Dietary Needs and Habits
Additional Information
Social Structure
Domestication
Foxry CR: 1/4
STR
12 +1
DEX
15 +2
CON
12 +1
INT
3 -4
WIS
12 +1
CHA
6 -2
Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Charge. If the Foxry moves at least 15 ft. straight toward a target and then hits it with a melee attack on the same turn, the target takes an extra 1d6 bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Crimson Camouflage. The Foxry has advantage on Dexterity (Stealth) checks made to hide in bloodbushes
Actions
Bite: Melee weapon attack: +4 to hit, reach 5 ft., one target. Hit: 2d4 piercing damage. If the target is a creature, it must succeed on a DC 11 strength saving throw or be knocked prone.
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