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Cultist of the Eye

This ragged, grim-faced warrior wears layered black robes bound with crimson cords, marked with crude etchings of the Cult’s twisted spiral sigil. Their eyes burn with dark devotion, and ritual scars or brands are carved across their exposed arms and neck. Gripping a vibroblade with both hands, the cultist moves with a zealot’s fury, unflinching in the face of danger.     Medium humanoid (any), chaotic evil   Challenge Rating: 2 (450 XP)   Armor Class: 14 (ritual armor)   Hit Points: 45 (6d8 + 18)   Speed: 30 ft.     Abilities   STR 14 (+2)   DEX 14 (+2)   CON 16 (+3)   INT 10 (+0)   WIS 10 (+0)   CHA 12 (+1)   Saving Throws: Dex +4, Wis +2   Skills: Intimidation +3, Religion +2   Damage Resistances: Necrotic (while empowered)   Senses: Passive Perception 10   Languages: Basic, Sith cant     Traits   Darkside Zeal (1/Short Rest): As a bonus action, the cultist empowers themselves with corrupted energy. For 1 minute, their melee weapon attacks deal an additional 1d6 necrotic damage.   Fanatical Resilience (1/Day): When the cultist is reduced to 0 HP, they may drop to 1 HP instead.     Actions   Multiattack: The cultist makes two melee attacks with their vibroblade.   Vibroblade. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 + 2 slashing damage. If Darkside Zeal is active, add +1d6 necrotic damage.   Intimidating Surge (Recharge 5–6): The cultist lets out a furious cry, forcing all creatures of the cult’s choice within 10 feet to succeed on a DC 12 Wisdom saving throw or have disadvantage on their next attack roll or saving throw.
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