Experience
Players can earn experience points for their characters by:
Participating in the missions.
Coming up with interesting ideas.
Helping contributing to lore content of the world.
Witty and Enjoyable Roleplay.
Submitting plots, wiki articles, and lore appropriate imagerie.
Luck
Luck will be renewed by 1 point every week, up to the game maximum of 5. However it is possible to earn luck bonus points, exceeding the base limit by being daring. Succeed or not, being daring is rewarded. Afterall, adventurers are supposed to be larger than life. However there is a fine line between being daring and foolish.
Luck can be expended in the following way:
Swap Dice (cost 1) - swap the digits of the dice roll and recalculate. No Critical possible
Re-Roll (cost 2) - re-roll a dice roll. No Critical possible
Devil's Luck (cost 2 - paid after) - grant a bonus equal to your luck - must be declared before a dice roll.
Altering a major storyline event (cost 5+)
Last Ditch Defense (cost 1) - make a lethal, life ending injury become a survivable knock out.