Múspel’s Gate
Múspel’s Gate used to be a massive, landlocked, fresh water sea. This sea was known as Niflheim’s Gate. Hárronfall is a temperate area, where daily perspiration is almost a given for more than half the year. For a desert to form in a land like Hárronfall would be impossible through natural means. But Múspel’s Gate isn’t like any normal desert.
The heat from Múspel’s Gate doesn’t come from the sun, but emanates from the ground below. Shade doesn’t help cool down an area like it would on normal sunny days. With the heat coming from below the parched earth, nothing can cool it down. Nothing grows here, and the ground is cracked, dry, and dusty.
It rains in Múspel’s Gate even in its current state, just as much as the rest of Hárronfall. But the rain dries up as soon as it hits the earth like a drop of water on a sizzling pan. Something strange happened to the land of the Múspel’s gate, but no one knows what.
The sea started shrinking away in the century following the fall of the álfar. For all that anyone can gather, the álfar must have had something to do with the change. The white baobab trees were rotting away after the álfar’s fall as well. Though for one race to be responsible for evaporating an entire sea, it seemed so impossible. Not that there is a better explanation.
Type
Desert
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