Limbo
The plane of Warrior's Rest in the World Tree cosmology was similar to Limbo in many ways but not quite as morphic. The batrachi formed a realm in Limbo called the Supreme Throne[12] which became its own plane in the World Tree cosmology model. Limbo was lost during the Spellplague and may have fallen into the Elemental Chaos.
“Breathe the fire; Walk the air; Drink the earth; Warm your hands at the water.” — A petitioner's greeting to Limbo.
Description
This plane was supreme chaos, a twisting, quicksilver place filled with bits and pieces of rocks, trees, the four elements, entire landscapes, strong winds, and random pockets of liquid, solid, or gas. Sentient beings could dampen down the chaos to livable levels and produce a safe environment as long as they maintained concentration. The size of a safe zone was directly related to the intelligence of the individual controller. Demigods and more powerful beings did not have this burden and indeed could create realms that survived even if they left Limbo.[1Gravity operated only between solid objects that touched each other and had about the same strength as on most Prime Material Planes. Thrown objects would fly straight until they hit a solid object. Objects with no momentum would hang in space until contacted by something solid.
As described by the Great Wheel cosmology, Limbo had five layers that were nearly indistinguishable from each other. The first four layers were named for the chief race or deity that were most often found there. The fifth layer was referred to as the layer of Lost Gods.
A branch of Yggdrasil, the World Ash, connected the first layer of Ysgard to Limbo. It was a trajectory regularly chosen by the Great Modron March.
A rare type of substance was exported out of Limbo called shiftspice. It was sold in small packets and consumed through dipping and licking wetted fingers. Each dip tasted differently. This exotic spice could be purchased as far from Limbo as Sigil, the City of Doors
.“There, we mold the matter of Limbo with our minds. We forge cities with our thoughts. In its chaos we dwell, with only our knowing to preserve us. We are the githzerai.” — Dak'kon
The slaad were likely natives of Limbo and the githzerai were immigrants (or refugees, if you ask the githyanki) and the first layer was named for them. This layer was strategically important because of its connections to Gladsheim, Concordant Opposition, Pandemonium, and the Astral plane.
Susanowo
Named after a deity from the country of Japan on Earth, he ruled a spherical bubble half filled with sea water and aquatic life and churned by storms of his making.Agni
Named after a deity from the country of India on Earth, he resided in a sphere of pure flame that floated through the layers at his will.Indra
Also from India,[21] Indra's sphere was half filled with enchanted milk and his palace stood on an island-sized tortoise (or possibly a tortoise-shaped island).Lost Gods
It was unknown if any race or deity favored this layer.Afterlife
When souls arrived in the plane of Limbo, they were not allowed to manifest in some form but rather were absorbed into the matter of the plane. Occasionally a collection of spirits would become powerful enough to form what was called a chaos elemental, not to be confused with a being from the elemental planes.
History
According to a thrall captured by mind flayers of Oryndoll beneath Andalbruin, Limbo was the plane to which the batrachi retreated in −31,500 DR. There, they founded a realm called the Supreme Throne. Cyric, as a result of his insanity, forcefully moved the fortress into his own divine realm, which became a fiendish plane according to the World Tree cosmology, or a realm in Cocytus according to the Great Wheel cosmology.
Notable Locations
“You want a map of Limbo.Uh huh.
I suppose you want to know the Lady of Pain's address too.
I'd give it to you, but I promised her I wouldn't.” — Factol Karan of the Xaositects
The realms of the powers that resided in Limbo floated through the various layers at will and so are listed here in no particular order.
- The slaad lords Ssendam and Ygorl maintained realms most often found in the first layer but away from areas not under their control. Ssendam's citadel is a golden castle, while Ygorl's realm is a chain of carved spheres that whirl about.
- The githzerai formed hamlets, villages, and two large cities out of the chaos. The first one was know as Shra'kt'lor, which was the center of their military might, while the second known as the Floating City or Citadel of Gith and was a religious center of their race. Both of them were ruled over by Zaerith Menyar-Ag-Gith (the Great Githzerai).
- Fennimar was the realm of Fenmarel Mestarine before moving to Arvandor. Shevarash, the Black Archer, also often stayed there.
- Targus, the Netherese god of war, lived here, before moving to Pandemonium under his new name of Garagos.
- Tempus Foehammer, Lord of Battles once lived in Limbo. Knight's Rest was the name of his realm which later became its own plane named Warrior's Rest in the World Tree cosmology model. Leira, the Lady of the Mists, once made her home called the Courts of Illusion here.
- Tapann, the patron deity of korreds once made his home here.
- Mystryl, the Mother of All Magic, lived on this plane in her domain called Dweomertor until her death in −339 DR.
- Astilabor, the Hoardmistress of the Draconic pantheon, was reputed to have a lair hidden somewhere in Limbo that contained more wealth than that found on all the planets of Realmspace.
- Kereska, the draconic "Light of Magic", resided in Limbo.
- Agni, the chaotic Vedic fire deity, had a mutable realm named Swarga here together with his fellow Lords of Creation Indra and Vayu.
Shape and size: Five infinite layers
Gravity: Subjective Directional: normal when touching a solid object, otherwise No Gravity
Time: Normal
Morphic trait: Highly
Elemental/energy traits: Air-Earth-Fire-Water-Dominant, in pockets Alignment trait: CN
Magic trait: Normal, but semi-permanent


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