The Mega Dungeon

Constructing a Megadungeon

Building a Stronghold

Strongholds in the campaign

 

Mega-Dungeon. Under beneficial circumstances a civilazion will flouris, using the dungeon as storage spaces, schools, markets, mines and all manner of amenities.

Due to the nature of living above and underground, invasions and outside threats will be a thing of the past, as citizens will have evacuation routes and sade areas built into both sectors of the structure.

Alternatively, the dungeon can be kept secret or off-limits, to be used or adapted to its owner's whim.

Condition. It is extremely easy for evil to seed and will grow in the halls of a space so vast underground. Without adequate security to patrol the dungeon and keep it safe from threats, adventuring parties may be required to clean it out.

Dependency: All Workshops. At least one other Immense building.

Argol's

Type GP Cost Maint Plot Size Tot. Employment Influence Repair Cost Construction Time
Mega-dungeon 450,000 GP/450BP
0 GP 450 Plots Uncapped +50 All Influences 200,000 GP 10 Years
(192 men)
Plot Name Size of Plot Cost for Plot Maintenance Units P/Week Tot Employment Influence Time to Clear the Land
Immense Plot 30 BP 15,000 GP - - - +10 Aesthetic 4 Months

Clearing the land assumes a group of 10 men working on the site.

 

Purchasing Land

Construction

 

Construction time is found by multiplying the production time by a PM (Production Modifier) that takes into account workforce and location. This gives you a figure that is in man/weeks. This figure can be divided by 7 to get the total weeks and the number is also used to reveal the men needed to do the job.

 

For an example we use a small wood building with the time of 8. If the modifier is 1 which is a prime site then no change in time and we divide 8 by 7 for 1 weeks. This assumes our workforce is 8 men involved in the wood building.

 

Use the Castle on the Moors example for a breakdown of the math.

Stronghold Space: An abstract measure of volume within a building. While stronghold spaces don’t have a fixed size, an average stronghold space is equivalent to a 20-foot-by-20-foot room with a 10-foot-hugh ceiling.

GREYHAWK PLOTS

Although there is no standard definition, the typical plot of land in Greyhawk stands at around 100 ft x 100 ft = 30 m x 30 m = 10,000 square feet = 900 square meters. In this case, a half plot can be considered to be 50 ft x 100 ft = 15 m x 30 m = 5000 square feet = 450 square meters.

Depending on the states in question, there can be variations to the sizes of a plot: 18 m x 30 m (540 sqm) and 18 m x 36 m (648 sqm; Lagos) are also common plot sizes. This is why it is essential that you always request sizes in square meters, for such things as ease of comparison.

So a Stronghold Space at 20ft x 20 ft = 400 sq feet or 25 SS per plot of land.


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