Optional Class Features

Additional Wizard Spells

1st-level wizard feature

 

The spells in the following list expand the wizard spell list in the Player’s Handbook. The list is organized by spell level, not character level. A spell’s school of magic is noted, and if a spell can be cast as a ritual, the ritual tag appears after the spell’s name. Each spell is in the Player’s Handbook, unless it has an asterisk (a spell in chapter 3 of Tasha’s Cauldron of Everything). Xanathar’s Guide to Everything also offers more spells.

LevelAdditional Spells
Cantrip Cantrip Booming blade * (evoc.), Green-flame blade * (evoc.), Lightning lure * (evoc.), Mind sliver * (ench.), Sword burst * (conj.)
1st Tasha’s caustic brew * (evoc.)
2nd Augury (divin., ritual), Enhance ability (trans.), Tasha’s mind whip * (ench.)
3rd Intellect fortress * (abjur.), Speak with dead (necro.), Spirit shroud * (necro.), Summon fey * (conj.), Summon shadowspawn * (conj.), Summon undead * (conj.)
4th Divination (divin., ritual), Summon aberration * (conj.), Summon construct * (conj.), Summon elemental * (conj.)
5th
6th Summon fiend * (conj.), Tasha’s otherworldly guise * (trans.)
7th Dream of the blue veil * (conj.)
8th
9th Blade of disaster * (conj.)
Cantrip Formulas

3rd-level wizard feature

 

You have scribed a set of arcane formulas in your spellbook that you can use to formulate a cantrip in your mind. Whenever you finish a long rest and consult those formulas in your spellbook, you can replace one wizard cantrip you know with another cantrip from the wizard spell list.


Comments

Please Login in order to comment!