Narwell

Started with a Town Square.

Narwell is governed by a Collective. A group of indistinguishable people united by an ideology or unseen force who act as one to achieve their goals.

Narwell is governed by Cult of Personality- a duly elected Mayor.

We ensure that the money earned from our enterprises is always reinvested back into the people

The bottom line is the bottom line—the right and wrong of how we earn our wealth is beneath us.

Features - Spellcasting, Collective Source

You earn 1XP when you fail an Influence check

 

Level of Governement is 1

Race is Human

Population score is 30 (+10)

Economy score is 15 (+2)

Oder score is 19 (+4)

Magic score is 13 (+1)

Culture score is 15 (+2)

Diplomacy score is 15 (+2)

 

Stability dice is 2d6

Currently 6 stability points

Gold in treasury is 22(000)gp

Skills are Intelligence,Construction, Recruitment, Training

Currently there are 8 resources within 10 capacity

30 points to next experience level


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