Irongate

Started with a Town Square.

Irongate is a Collective form of government. Irongate was formed as part of a Colonial Divestment.

Irongate's large and heavily fortified walls form a bottleneck to the flow of traffic between the southern provinces of the Great Kingdom and Onnwal. Its natural harbor is one of the few sheltered ports along the long coast stretching from Scant to Naerie, and it is typically the refuge of many scores of seagoing vessels at any given time. Irongate's territorial control stretches north to the shores of Dunhead Bay in the Sea of Gearnat, where the small town of Northanchor acts as an ancillary harbor connected to the city proper by an efficient portage system run largely by dwarves.

We have difficulty trusting benevolent motives.

When anyone is similarly oppressed, our realm feels a deep obligation to make things right.

It Features Spellcasting and Collective Source.

Irongate classifies itself as a Commonwealth.

You gain 1xp when you fail an Exploration check.

 

Level of Governement is 1

Race is Human

Population score is 30 (+10)

Economy score is 30 (+10)

Order score is 21 (+5)

Magic score is 13 (+1)

Culture score is 16 (+3)

Diplomacy score is 15 (+2)

 

Stability dice is 2d6

Currently5 stability points

Gold in treasury is 36(000)gp

Skills are Construction, Influence,Negotiation, Alchemy

Currently there are 6 resources within 8 capacity

30 points to next experience level


Comments

Please Login in order to comment!