Complete Offensive Package - Auras

by rob2e OWNED 1000 4.75 Avg. rating Last updated 140 days ago Forum Thread Total Subscribers: 337 Type: Extension Categories: Unlisted Product Core Generic Add-ons     Description Complete Offensive Package - Auras Complete Offensive Package - Auras With this extension, we again aim to speed up combat and leave more time for role-playing by making it so that the Game Master and Players can visually see which tokens are within an aura.   This extension creates visible auras around tokens with an AURA effect.   This extension is intended to work by itself or alongside of bmos's excellent Aura Effect Extension. https://forge.fantasygrounds.com/shop/items/32/view   This extension should work with any CoreRPG-based ruleset.   GM and Player can independently select the color auras. The GM sets the default shape of an aura.   Additional AURA effect parameters   AURASHAPE: (circle|square) Allows the effect to override the default shape of an aura   AURACOLOR: colorname|AARRGGBB Allows the aura to override the default color selected by the GM or Player Custom colors can be defined in the standard Alpha/Red/Green/Blue format.   Available predefined colornames: black white red lime blue yellow cyan magenta silver gray maroon olive green purple teal navy orange pink   Usage: AURA: distance;   If using the Aura Effect extension linked above, it is recommended that you put any AURASHAPE or AURACOLOR effects in front of the AURA tag so they are not included in any effect applied to entities within the aura. If not using that extension, they can appear after.   Examples: Simple Aura of 10 feet, using the default color and shape. AURA: 10; My Bad Smell   Blue aura of 15 feet using the default shape. AURACOLOR: blue; AURA: 15   Custom color aura of 10 feet. Alpha set to 80 for partial transparency AURACOLOR: 807c9a8f; AURA: 10   Square purple aura of 20 feet AURASHAPE: square; AURACOLOR: purple; AURA: 20

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