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Dangling Orbs

This quirky little shop is a haven for practical jokes, magical trickery, and lighthearted mischief, its shelves stocked with an ever-growing array of ingenious gags and minor magical marvels.


Nestled in the heart of the Thieves' Quarter, just a short jaunt from Zorbo’s House of Fun, The Dangling Orbs is a newly opened delight for the children (and mischievous-minded adults) of Old Town.

Inside, the store is a chaotic wonderland of enchanted trinkets and whimsical contraptions. Some of the more popular items include:

  • Scrolls of Minor Illusion – perfect for pranking friends with ghostly whispers, fake coins, or vanishing treats.
  • Exploding Pipe Tobacco – harmless but spectacularly smoky when lit, ideal for shocking pompous elders.
  • Mechanical Birds – wind them up, whisper a name, and watch them take flight, dropping a most unfortunate offering on the intended target.
  • Ever-Filling Goblet – appears to pour fine wine but instead spills an endless stream of lukewarm turnip broth.
  • Jester’s Dice – a set of enchanted dice that always roll in the owner’s favor… until they suddenly don’t.

The shop’s proprietor, Kastran Glowsky, is a merry-hearted halfling cleric of Brandobaris, the god of stealth, luck, and revelry. With a twinkle in his eye and a witty quip at the ready, Kastran sees his work as more than just a business—it’s a lesson in cleverness, quick thinking, and the power of wits over brute strength. Children flock to him, eager to hear his tales of cunning over might, and he never misses an opportunity to teach them a lesson wrapped in laughter.

Above the shop, Kastran’s modest apartment serves as both his sanctuary and bastion, containing a small shrine to Brandobaris where he offers thanks for good fortune and mischievous triumphs. A cozy Library has also taken shape here, filled with books on trickery, illusion magic, and legendary cons, offering a quiet retreat for those eager to learn the finer points of wit and deception.

Despite the grimy, cramped alleyways of the Thieves’ Quarter, he has coaxed a tiny herb garden to life behind the store—a stubborn bit of greenery and joy amid the soot and stone. A side door near the garden leads to the Gaming Hall, a hidden basement chamber where dice clatter, cards flick across tables, and friendly (or not-so-friendly) wagers are placed under Kastran’s watchful eye. More than just a den of chance, it’s a place where strategy, skill, and a bit of luck can turn the tide of fortune—provided one knows when to hold ’em and when to fold ’em.

Whether you're looking to pull a harmless prank, learn a trick or two, or just hear a clever tale, The Dangling Orbs promises a laugh, a lesson, and maybe just a bit of luck for those willing to step inside.

Character: Kastran Glowsky

Player: Josh


City Quarter: The Thieves' Quarter


Bastion Facilities:

  • Sanctuary
  • Garden
  • Gaming Hall


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