Snow Elf Ethnicity in Granthea | World Anvil
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Snow Elf

The traveler tramped slowly through the snow, buffetted by the frigid, arctic breeze. Nearing the top of the ridge he peered out, shielding his eyes with his hands. There on the horizon he could see his destination, a cluster of jet black stone towers, lit by orange green and yellow crystals in the waning light. Along the ridge from the west, a reindeer approached surmounted by a tall figure. The traveler paused a moment, then turned west to hail this stranger.   The mounted humanoid’s staff shone suddenly with light, and as the traveler approached he saw it illuminate a mane of long, fine blue white hair and a long face with pale ivory skin and pointy ears. Unaffected by the elements, the Snow Elf wore little more than a black fur cloak with his face and hands exposed to a wind that threatened the Traveler’s own extremities with painful frostbite from just minutes of exposure.   As the Snow Elf neared, the reindeer snorted and came to a halt. In a voice that boomed above the northern gusts he hailed the traveler:   “Xethinne Innan— may warmth secure you, shivering one. What business have you in our unwelcoming land?”  
  The Snow Elves are a High Elven subset who have learned to live in the harsh conditions of the Aurora Glacier. They have been neutral in all the wars of the North and have accepted the protection of the Empire and Magocracy’s oversight. Of all the Elves, they have been shown to be the least magically advanced, but even so their assistance has advanced Empire magic by a great leap. Some Snow Elven adventurers have begun to leave Aurora City to explore the vast lands to the south and seek fortunes there. Whether some divine omen led the Snow Elves to finally connect with the rest of the world— or they are telling the truth when they say the Empire’s protection is what allows them to feel safe doing so— is a mystery.  

Snow Elf

Ability Score Increase Dexterity +2, Intelligence +1
Size Medium
Speed 30 ft

You have the Features of the Elf Race (Dark Vision, Keen Senses, Trance).   In addition:  

Arctic Survival

You are proficient in the Survival skill. You have advantage when checking for Survival in cold conditions.  

Gift of the Aurora

Once per full rest you may create 2d6 Aurora berries. This spell is instantaneous and has no components, simply waving one open hand over one cupped hand will suffice to cast it.   Eating a berry gives the following effects:
  • Sustains the creature for 1 day, as Goodberry.
  • The creature may add your proficiency instead of their wisdom modifier on Survival checks for the environment in which the berry was created.
  • The creature gains resistance to Cold damage for 1 minute.
 

Extra Language

You can speak one extra language of your choice.
 

Languages. Elven Common, Verdonese Common

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