The Yawning Portal
Structure
Due to fires and other adventurer-related disasters, the Yawning Portal had been rebuilt a number of times, with a fourth floor added in one reconstruction. Typically, however, the building was big and rambling, constructed of wood and stone, and stood three to four stories high. It had a roof of slate. As of the 1490s DR, it was built of mismatched fieldstone, gray and unpainted, with walls 3‑foot-thick (0.91‑meter) and a steep-angled roof of unpainted dark-gray and black slate. There were no windows on the ground floor, but there were series of windows on the south side of the upper floors; these were covered by wooden shutters. Smaller windows appeared on other sides. This building had a number of chimneys that were fed by the kitchen ovens, the common room hearth (and sub-hearths on upper floors), and several others that warmed other rooms and the stables. A weathervane and a few lightning rods topped the peak of the roof. To mark the entrance to the inn, there was a signboard hanging above the front door that simply read "The Yawning Portal" in letters carved deep into wood weathered to a silvery color. It was suspended from a black-painted iron pole by two short loops of chains and this pole was set into the wall at the level of the first floor. This sign was quite old, having been recovered and reused each time the inn was rebuilt. Originally, the front door had a rounded shape and, for a time in 1358 DR, was scrawled with "Come Ye Inn" in chalk.In the late 1300s DR, the door opened directly into the common room but by the late 1400s DR, the inn was entered via two wide, single-swing doors on the opposite sides of the southward-extending section and later a set of double doors in the western edge of that section. Both led into the lobby, through which one reached the taproom. On the north side, a double-width back door led to the kitchen; it could be opened wide enough to permit a cart or wagon to be rolled inside for deliveries of goods or furniture, but this was rarely necessary. The door was secured with bolts into the floor and upper frame and with a bar. The inn was adjoined on the east by a stables, which neighbored Lankathla Dree's Bakery.History
Early History
The inn was built in the Year of Thunder, 1306 DR, by the adventurer and later Lord of Waterdeep Durnan the Wanderer on the ruins of Halaster Blackcloak's old tower. Formerly, the site was simply "the Well", a remnant of Halaster's tower used as a place of execution—early Waterdhavians simply hurled criminals in to die in Undermountain's dungeons. But Durnan and Mirt were among the first to venture, willingly, into Undermountain and return alive to speak of it in the Year of the Broken Helm, 1302 DR. Durnan made six more expeditions, after which he knocked down the ruins of the tower (as well as its fortified warehouses) and constructed his new inn on top of the rubble and foundations. As Durnan and other survivors spread the legend of Undermountain's treasures, perils, and vast extent, more would-be explorers came to the Yawning Portal and ventured down the shaft: some desperate for coin or to escape their enemies or the authorities, others simply bored or acting on a dare or a bet, and few simply mad enough to try. Just enough came back, alive and wealthy, to attract others, both adventurous and avaricious. The inn also allowed Durnan to control passage between the city and the dungeon complex, both limiting access to Undermountain and containing its monstrous denizens. From then on, Durnan would leave regular exploration to younger adventurers. After two decades, this became a fashionable sport for rich and poor alike (though the nobles preferred to find or construct their own private entrances). The Company of the Red Wolf ventured into Undermountain in the Year of the Great Harvests, 1325 DR, and discovered a lost temple to Savras, the All-Seeing One, where they stole the Third Eye of Savras. But then the temple collapsed around them and they had to fight their way back, losing the precious magical crystal and each member of the team. Only the warrior Jardis made it back to the Well of Entry, but had no gold piece to pay for his return. A man cut the rope and he fell to his death in a swarm of rats.[4][42] A priest, their name since forgotten, later questioned Jardis's spirit via speak with dead to learn his story. Thereafter, the Church of Savras would hire adventurers to rediscover both the temple and the Third Eye.[42] A disguised Lord Darien Thal witnessed this contemptuously, thinking exploring Undermountain was a sport best left to the wealthy rather than the poor. He sought to hire someone to recover a certain item from Undermountain, but all recommended the capable thief Artek "the Knife" Ar'talen, now in prison. When he was exposed as a nobleman, he got into a fight with a woman and killed her before he departed. Mirt was due to meet Yelver Toraunt and play a game of lancers and lions with Durnan at the Yawning Portal on the night of the Revel of Storms in the Year of the Weeping Moon, 1339 DR. But Yelvaunt was murdered and killer used magic on the guard, Tharl, to escape. Durnan disposed of the body down the chute and he and Mirt later investigated. Circa 1340 DR, the Undermountain guide and cartographer Aekyl Dafyre led three nobles down the well and, thanks to one of Halaster's gates, into an ambush by two owlbears. Only a maimed Aekyl and one noble escaped back to the Yawning Portal. There, the surviving noble accused Aekyl of murder, so he fled back down the well and ultimately to Skullport.1350s DR
The murderer Amril Zoar used a gate to enter the Yawning Portal one morning fore-dawn in early Flamerule of the Year of the Harp, 1355 DR, doubtless seeking to slay Durnan. He rushed at young Tamsil but, quick-reacting, she threw the ewer of water she'd been carrying at him, before Mhaere snatched up the double-crossbow and gave him both bolts. Amril retreated through his gate, dropping a silver Harper pin in the process. Durnan arrived moments later, vowing to find and end the man who'd threatened his family.1358 DR
Yawning Portal - Avatar comic Kelemvor, Khelben, and Elminster visiting Durnan at the Yawning Portal during the Time of Troubles. Kelemvor and Midnight reunited outside the Yawning Portal. In the Year of Shadows, 1358 DR, one evening in Eleasis, Durnan was fetching wines from the cellar when he received a magical message purporting to be from Nythyx Thunderstaff, a Waterdhavian noblewoman saying she was lost in Undermountain. So Durnan retrieved his old swords and took the secret passage into Undermountain, slaying several kobolds on the way. However, this was all a trap by the beholder Xuzoun to lure Durnan, Mirt, and Asper to Skullport. During the Time of Troubles on Marpenoth 14, Elminster, Khelben "Blackstaff" Arunsun, Ylarell of the City Guard, and the adventurer Kelemvor visited the Yawning Portal to meet Durnan and the dwarf Undermountain guide Gower in the side-room. The mages hired Gower, for the price of two-score mugs of ale, to lead them, not into Undermountain, but to the Pool of Loss. Led by Durnan and Gower, they went via the rear well. Their aim was to reach the Realm of the Dead to find Midnight and the second Tablet of Fate. They eventually returned and conversed in the Yawning Portal's side-room. The thief known as the Black Viper would make her getaways through the Yawning Portal circa 1358 DR. She simply jumped down the shaft with the aid of feather fall to hide in Undermountain.1360s DR
On one notable occasion, the adventurer Trahnt and his companions ventured down the well and he alone returned, transformed into a naked hill giant. While the other patrons were unsure, Durnan trusted him and agreed to hoist him up. Thereafter, he became a fixture of Waterdeep. In the Year of Maidens, 1361 DR, Qilué Veladorn of the Promenade of the Dark Maiden near Skullport had a servant lead Liriel Baenre and Fyodor through the tunnels to a shaft leading up to the secret passage in the Yawning Portal, likely to be the wet well. There, they were met by Sharlarra Vendreth and Durnan, who provided them with disguises and horses respectively with which to discreetly leave Waterdeep. In the late 1360s DR, a band of bored young nobles calling themselves the Deep Delvers based themselves in the Yawning Portal on a near-constant basis as they made regular forays into Undermountain. The Buckleswashers, five halflings and a gnome, ventured down the well on a bet with a young noble in the Year of the Shield, 1367 DR, and returned a tenday later bearing enchanted treasures.1368 DR
In the Year of the Banner, 1368 DR, in the month of Mirtul, Bronwyn Caradoon and Ebenezer Stoneshaft visited the Yawning Portal to negotiate with Durnan for passage to Skullport. Durnan agreed to lower them down the wet well to the side tunnel. The merchant Mather Ukkhemn stayed at the inn during Flamerule, bringing with him two boys, Harel and Tymos. Realizing they were slaves, Durnan liberated the boys and gave them jobs at the inn, while having Mather banished from Waterdeep. That summer, a regular mysterious patron was the mage Ali ibn-Dakimh. In the month of Eleint alone, the Company of the Sundered Orc, Mask's Conscripts, five of the Deep Delvers, the Guild of the Just, and nineteen other individuals who didn't leave their names had all ventured down the well. Of them, only Mask's Conscripts, the Deep Delvers, and one member of the Guild returned before the month was out. In addition, Phaergos, Yulm Matyris, and the drow Dark Maiden Aeril Faenrya escaped fighting at the Promenade of the Dark Maiden and came up through Undermountain and the well to seek aid from Laeral Silverhand; the Tymoran priest Adama resurrected Aeril and Durnan kept the incident secret.1369 DR
In a high-stakes card game held in the Yawning Portal in the Year of the Gauntlet, 1369 DR, one gambler wagered nothing less than the legendary Janyra's ring of the night. But when a fight broke out, the ring and half the coin disappeared during the chaos.
“We filled the well with our own dead so no more horrors could come through.”
— A recollection of a defense of the well.
Later that year, on Halaster's Higharvestide, assorted monsters began climbing and flying out of the well, so Durnan enlisted adventurers to aid him in holding them back, and to slay those that got out. Four giant spiders and a manticore were slain and dumped on the midden outside by highsun. Seven harpies flew out in late afternoon, and two made it out of the inn, but they were defeated by the City Guardsmen on griffons. Just as the defenders were about to be overwhelmed, however, a City Watch patrol—all undead, transformed into curst during the Time of Troubles and guarding Waterdeep from below—arrived to secure the bottom of the shaft.
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