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Ghal: The Second World

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Ghal, the Second World, is the realm of humanity and law. Currently ruled by the powerful, yet divided Gael, this world has seen the passing of over a dozen human races and a few monstrous ones. When their time is over, they pass into the Otherworld, Annwn, where all things begin and end.   The Eastern lands of Ghal are largely settled, with three of the four Gael kingdoms occupying the region and divided by the three great mountain ranges: the Greyheart Slopes; The Shom; and the Barrier Peaks. Their power is immense, though so often limited by their own folly. Moving out West one reaches the Western Wilds, an untameable frontier of hostile folks, dangerous beasts and old magics. Past them lies Miria, the last of the four kingdoms and known as a place of evil magics. And finally, to Miria's North, the Wilds continue into the Northern Reaches and the End Of The World.   Everywhere are signs of humanity's passing, the races that came before Gael who pass into Annwn when their time arrives. Their influence is still felt even as the world gets older - and starts to wonder about what comes next.