Runes

Rune Description Required Components Weapon Class
Fjarri-nándi, Extended range The weapon does not suffer a penalty to hit up to its second range threshold, and suffers only a −3 up to its third range threshold. ? Ranged
Frumligr, hiti, Elemental damage, fire The weapon deals an additional 1 fire damage on a hit. Fae fire, Elemental oil Melee
Frumligr, kaldr, Elemental damage, cold The weapon deals an additional 1 cold damage on a hit. Ice mephit claws, Elemental oil Melee
Frumligr, súrr, Elemental damage, acid The weapon deals an additional 1 acid damage on a hit. Enchanted bone dust, Elemental oil Melee
Frumligr, rafmagn, Elemental damage, electric The weapon deals an additional 1 electric damage on a hit. Torpal wishbone, Elemental oil Melee
Gæfaligr, Lucky The critical threshold for the weapon is lowered by 10%. 1 mystic's die All
Hraði, Speed The weapon ignores 1 Damage Threshold of applicable type. ? Ranged
Nákvæmligr, Pinpoint The penalty for targeting body parts with the weapon is lowered by 1. ? All
Smalring, Collapsing As an Action, you can collapse the weapon into an object which occupies 1×1 inventory space and has the Concealable property. As an Action, you can revert the object to its original form. The object cannot be used as a weapon when compacted. Living tree sap, Spider's silk All
Ungalandi, Silencing The weapon prevents the target from casting spells until the start of their next turn if they fail a DC 15 Willpower check. Stifling shackles All

Manufacturing

Enkir kept a set of detailed notes with his tools, cataloguing his experiences using the tools: what worked, what didn't, improvements and improvisations. The act of runesmithing requires a magical set of tools, of which only one set are known to exist. Using these tools generally requires a degree of knowledge and experience in blacksmithing, as many of the processes are similar, and a knowledge or working weapons is generally required. More difficult and powerful runes also necessitate a knowledge of the arcane, making them very difficult to produce, as few smiths are trained in the arcane, and few mages are trained in metalworking.

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