Ghost walk potion
This potion allows the drinker to become ethereal at will. The drinker can enter an ethereal state at will by spending an (action.) They must spend an (action) to revert to their normal form. While ethereal the drinker can move through solid surfaces or not be affected by (slashing, piercing, and bludgeoning) damage made by (nonmagical) means during the duration. While ethereal the drinker can not touch or interact with the physical world. This also means the drinker is not able to make attacks or cast any spells. The duration of this potion is (1 minute.) If the drinker ingests an additional ghost walk potion before a week's time has passed they must make a DC 20 Constitution saving throw or be cursed with ghost sickness for a week's time or worse. Ghost sickness makes you become ethereal at random times. The duration of being ethereal due to ghost sickness is also random.
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