BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

The Bloody End

Written by starzomskiwrites

Mechanics & Inner Workings

Weapon (morningstar), artifact (requires attunement)
Dormant State
  • One random minor beneficial property and one random minor detrimental property.
  • The wielder knows Infernal.
  • The wielder has a +1 bonus to attack and damage rolls made with this weapon.
  • The wielder may cast the following spells once until the next dawn with a DC 13 save: Charm Person, Dominate Person, and Fear.
  • The wielder has advantage on Charisma (Intimidation) checks while holding this weapon.
Awakened State
  • One additional random minor beneficial property and one additional random minor detrimental property.
  • The bonus to attack and damage rolls increases to +2.
  • When hit with a melee attack, the wielder can use a reaction to deal 1d6 psychic damage to their attacker.
  • If the wielder reduces a creature to 0 hit points with the morningstar, they can force any creatures of their choice within 15 feet of them to make a DC 15 Wisdom saving throw. On a failed save, they are frightened of the wielder, and the fear lasts until the end of the wielder's next turn.
Exalted State
  • One random major beneficial property.
  • The bonus to attack and damage rolls increases to +3.
  • The DC for the fear and spells becomes 17.
  • Dominate Monster is added to the list of spells available.
  • The retaliatory psychic damage increases to 2d6.
Item type
Unique Artifact

Comments

Please Login in order to comment!