- Amanru - Clan of metal workers - many working as blacksmiths and armorers.
- Affander - Clan of divination mages.
- Bazavur - Clan of transmutation mages.
- Brimman - Clan of enchantment mages.
- Cirthol - Clan that acts as the national merchant guild, as well as handling all the money and collecting of taxes.
- Daruun - Clan of assassins for hire. They serve as the nation's main spies during wartime.
- Gamrund - Clan of evocation mages.
- Irden - Clan of necromancy mages.
- Lorrakas - Clan of privateers primarily operating in the Margbreytinn Ocean and Varotra Sea. They also operate at as the nation's main navy during wartime.
- Mettuzen - Leaders of the United Clans of Midiiz, their leader doubling as the leader of all the clans. They work as administrators, governors, judges and lawmakers of the land.
- Mildrak - Clan of priests and clergy of the Dragon Cult.
- Neskar - Clan of herbalists and alchemists.
- Norloth - Clan of stone workers and masons.
- Onnex - Clan of conjuration mages.
- Parro - Clan of bards and entertainers..
- Ravarax - Operate as mercenaries for hire, are often used as the nation's main army during wartime.
- Rhogar - Clan of fishermen and commercial sailors.
- Sivrowen - Clan of farmers, raising livestock and harvesting crops.
- Teldek - Clan of national guardsmen and honor guards.
- Totrin - Clan of engineers, architects and craftsmen. The less experienced take on building projects and repairs to infrastructure while the more experienced often accompany Ravarax as siege engineers, or work on completing grand buildings.
- Urishann - Clan of miners and tunnelers.
- Vuldraal - Clan of abjuration mages.
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