Branch Tender in Fundekein | World Anvil
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Branch Tender

Rouge Subclass

Branch Tenders is the designation given to most members of the Fuchsia Branches, but there teachings are wide enough that manuals of their ways have begun to pop up letting people glimpse their secrets  

Feats

Branch Tenders are meant to collect information and items for the Matriarch, and as such there skill let them easily slip in and out of areas with more than a few extra pounds of goods  

Fae Roots

Branch Tenders have their origin in fae magic, and through its study have even gained limited use of magic themselves letting them easily take advantage when they can. You learn spells from the Druid selection. You may also take invisibility, greater invisibility, and mislead at their appropriate levels  

Pilfering Strike

At level 3, whenever you make a successful sneak attack, you can also make a sleight of hand check to take an exposed item at advantage. Unless they intend to use said item, they will not realize its been taken until they address it  

Beguiling Tricks

At level 6, when out of combat you can charm a non-hostile target, while charmed, they have disadvantage on insight, perception and Arcana checks against you, while you have advantage on Sneak, sleight of hand and insight checks against them. In combat you can use this same skill to give enemies disadvantage on their next attack, the combat feature can be used as many times as your charisma bonus  

Fae Mark

At level 10, whenever you make sleight of hand check, instead of taking an item, you may choose to mark it with a Fae Rune, this rune last for your lvl in days. While this mark is active, you can track this item from any distance, to within 20ft of it. You are able to tell if the item is moving or if it is in the possession of a living creature. You can have a number of marks active equal to your charisma bonus  

Network

At level 17 your marks become permanent until you dispel them and the tracking becomes accurate to within mere inches. You also gain the ability to either teleport to your marks, teleport them to you, or switch places with them at will. If they item happens to be inside a container, you are teleported to the nearest position open to you

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