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Dexter

Dexter (a.k.a. Dex)

Mental characteristics

Personal history

Early Life

  Dexter was born in a quiet, misty swamp where his tribe recorded stories and history through carvings and rituals. From a young age, he was curious — always asking questions, always exploring. One day, he found an old book washed up in a half-sunken ruin. It was full of strange symbols and stories from the outside world.   That book changed his life.   While the rest of his tribe was happy to remember the past, Dexter wanted to understand it — and learn everything he could about the world. He left home to travel, study, and collect knowledge.  

Becoming a Paladin

Dexter eventually realized that knowledge needs protection. Too many stories are lost. Too many libraries are destroyed. Too many people let important things be forgotten.   So he took a sacred oath — not to a god, but to an ideal: the preservation of knowledge.   He became a paladin. He fights to protect books, ideas, and people who carry important wisdom. He believes that knowledge is the key to making the world better.

Taboos

Knowledge

Dexter is a firm believer that knowledge is the key to success that needs to be guarded for future generations to prosper. Anyone who would work against this belief is an enemy.

Personality Characteristics

Motivation

Dexter wants to build a library that preserves all knowledge. This desire is fueled by the fact that his current party members keep burning down libraries... as he can't change the past, he'll make damn sure that future knowledge is preserved.
Race: Lizardfolk
Class: Paladin
  Background: Sage
  Goal: To build and protect the greatest library Fractured has ever known.
Children

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