In the year one of the second era, the now-metropolis of Serenith was founded. It was once a small farming town on the Midland River.
After several millennia of existence, the Dwarven Kingdoms finally united under the banner of the Dwarven Empire. This superstate would rule over the land for many more centuries.
In times long passed, an ancient race of plague-bearing reptiles attacked the Amphi. Thousands died to the plague, but the Amphi emerged victorious eventually.
After 12 years of war, the Amphi and Quibbo drove the plague bearing species into extinction.
For three years, the different nations of the sky islands had fought amongst each other. The combat was vicious.
Once the Echo Unification Wars ended, the inhabitants of the many sky islands had united under a new banner- the Echo Dominion's.
Equipped with far superior steel weapons and armor, the Orcish hordes stood no chance to the dwarves. They were forced to migrate into the southern side of the Alpine.
Once the orcs fled, the goblins had no defenses against dwarven axes and hammers. They migrated south as well.
Only five years after the goblins were exiled by the dwarves, the kobolds were exiled into Autumnia by the elves and fey. They were ill-prepared for Elven ambushes along the way, however.
The orcs and goblins from the north and the kobolds from the south were a recipe for disaster. Eventually, the powder keg being unintentionally set up by fey and dwarf exploded.
Once the orcs, goblins, and kobolds were all pushed into the middle of Prythwyn, the humans stood no chance. This, combined with poor medicinal and agricultural technology, set them up for disaster. Humanity would stay in this dark age for over one thousand years.
With the exile of kobolds and the blessing from the gods, the Elves were sent flying into a golden age. A golden age that would have a magnificent downward spiral.
The God of Nature, Life, and Agriculture bestowed a blessing upon the elves. One that we still don't understand to this day. Whatever it was, it set them up for success.
Many decades after the extinction of the Plaguebearers, the Amphi and Quibbo formed the Udivan Dominion.
An Autumnian elf by the name of Beau Stanford ventured into the fog with his galley and crew. The voyage was doomed to fail, however, and the ship was never seen again.
Many island towns exist on the coasts of the Westpassage Archapelago, and none of them were federated at the time. One of the more militaristic towns decided to conquer the rest in the year 103.
After over a decade of war, the attacking force became head of a new superstate in the Archipelago. One that ruled with an iron fist.
In 119SE, the city of Serenith had become far larger than it once was. Eventually a chiefdom was born in its place.
The massive influx of orcs, goblins, and kobolds would inevitably result in the sacking and sieging of many human towns. One of which was the siege of Yellow Bay, which lasted three years and resulted in an orcish victory.
"The gods have ordained our victory. It is our destiny to eliminate the industrial dwarves, the idiotic green ones, and the starving peasants. We will create a new form of order in this world forevermore, the natural order."
The roaming horde of kobolds had eventually travelled west of Eastmarsh, sacking the town of Rivergate.
Eastmarsh, a swamp town in the southern bogs, was razed to the ground by a horde of ravenous kobolds. This horde would eventually return in a few years to settle where the town had been.
Only a year after the Wild Hunt began, the Udivan Dominion leapt into the war to defend humanity and its allies.
Once quibbo and amphi troops finally landed on the mainland, they were slaughtered in an ambush at Northbog. They were forced to retreat back to Udiva to recover.
Without any leader or successor, the Serenithian Chiefdom simply could not continue. This newfound disorganization would cripple the Midland war effort.
The men and women of Westpassage knew that the elves would come for them eventually, and decided to strike first. They joined the war against the fey.
Quilport, the lifeblood of Autumnia, was assaulted by the WIld Hunt in 167 SE. Luckily, the chief of the Serenithians lead a massive charge against the elves. They were defeated, but at the cost of his life.
The chief's sacrifice in Quilport would be just another unfortunate event in the next few decades.
With the collapse of the Serenithian Chiefdom, the capital of Prythwyn was easy pickings. The Wild Hunt drove out many innocent civilians, with most of them fleeing to a nearby island.
The refugees from the Delta fled out west, to an island known as Driftrock. There they would establish the city known as Free Autumnburg.
Westpassage forces caught the Wild Hunt off-guard at Droughton with a militia off ill-trained and ill-equipped soldiers. Luckily for them though, they had surprise on their side. The elves were slowly beaten back, inch by inch.
By the end of the Droughton Offensive, Archipelagan forces had swept through and reclaimed the town of Rivergate. It wouldn't be much longer that they would be on the offensive, however.
When the dust from their recent defeats settled, the Wild Hunt was forced into an eleven year-long back and forth. Thousands would die on both sides, including noncombatants.
"This knife-eared threat has gone on for too long. It is 'er time that we, the children of stone and metal, end this. It is not our care for the humans that provoke our steel, but the audacity of those pompous pricks."
Once the dwarven legion had finally reached elven land, they were in a deep bloodlust. Soldiers went through the town of Nhylren, massacring any fey in their path, civilians included.
In the last few years of the war, the Dwarven Empire and Westpassage's combined forces pushed the Wild Hunt onto the Umetholon Peaks.
Now that the fey races were pushed back into the south, humanity had a moment of respite. They quickly formed a new superstate, the Serenithian Empire.
While the Wild Hunt was stuck retreating through the Feywood Tropics, the dwarven legion looted and rampaged through Kaluna, capital of the Wild Hunt.
Roughly two centuries after the Wild Hunt began, it was finally crushed by the combined might of humanity and dwarves.
A new human nation, one north of Serenith and south of the Alpines, was springing into action. They formed the Middle Kingdoms.
From the ashes of the Wild Hunt, the Cyraneed Empire would rise. They would admit no wrongdoings, even to this day.
Rake Hegarty, an elven explorer from Westpassage, had ventured out east into the Hidden Woods. There he would go missing for an entire two years.
After everyone had long forgotten Rake Hegarty, he finally emerged from the valley alive. He brought news of men made of metal with hearts of blue.
With the Midlands crippled, the Wild Hunt gone, and the men of green expelled, the dwarves were thrusted into an almost thousand-year-long golden age. They would grow too trusting of their power, however, until the point where any incursion would catch them off guard.
Still somber from their defeat in Northbog, the Udivan Dominion would withdraw all diplomatic ties to Prythwyn. This wouldn't last forever though.
The still-living officers of the Wild Hunt were hunted down and persecuted by militias from Quilport. All that were caught received immediate execution, but many managed to flee in time.
Once the Middle Realms had finally constructed a standing army, they began exterminating goblins and orcs from the savannas. This would allow their nation to prosper, and another to spring up.
Valleyhome, a city inbetween two massive mountain chains, would be founded during the Greenskin Extermination. Their economy would be bolstered through arms-deals to the dwarves and humans.
The Dwarven Empire grew fond of Valleyhome's arms-dealing satyr. After a few years of discussions, the Satyr-Dwarn Alliance would be created.
Refugees fleeing some sort of war or apocalypse in an unknown continent arrived in Prythwyn. Suspicously, none of them gave any details about the event that caused their expulsion. Nevertheless, many nations welcomed them with open arms.
The Midland Summit is a conference of renowned scholars and leaders from across Prythwyn. The first of which occured in 498, while humanity was still recovering from the Wild Hunt and hordes of green men.
Citizens of Autumnia often felt disconnected from the Serenithians, and in 684 SE they had requested independence. This request was never fulfilled.
Chktari and Gloria, the gods of Victory and Defeat, had long been at each other's throats. But never like this. The two gods directly intervened with their followers to fight amongst each other. Thousands would die over the course of 29 years over a petty squabble.
During the War of Two Sisters, Merrimouth was sacked. They wouldn't recover for several decades.
For fifty years, a paladin of Kremera paramilitary group raided the Feywood Tropics. They sought vengeance for the long-gone Wild Hunt. They were eventually crushed after falling into an Autumnian ambush.
Within only two months, the Serenithian Empire crushed all resistance in Fertalia, ending their short-lived freedom.
Fertalia, a dissident town in the Serenithian Empire, seceded from the empire due to extremely high taxes on their crops.
The Archipelagan Hegemony had long struggled with internal politics, but this occasion was different. Several towns rose up and gathered rebel militias, marching against their tyrant leader. It was a long and brutal war, but in 909 SE it resulted in a rebel victory.
After the hegemony was defeated, the Archipelagan Republics were founded.
Dragons had long since ruled over the Dragonborn and large swathes of land in Westpassage, and the newly-founded Archipelagan Republics grew tired of it. A twenty-two year long war was waged to push the dragons out of Lizmouth and into the uninhabited islands, as well as other parts of Numira.
After thousands of years of enslavement, the Dragonborn were finally liberated by the Archipelagan Republics.
When things finally started going right for humanity, the sleeping plague struck. It put anyone who caught the plague into an unstoppable coma. Fortunately it ended in 977.
The hidden, an ancient civilization in the New World, were estimated to entirely disappear in 981 SE.
The Greenwar was a war between orcs and goblins in the Alpines, which gave humanity and the dwarves some leisure time. The war was a stalemate, leaving thousands dead.
The only real result of the Greenwar was orcs and goblins uniting under one flag.
Over fifty years after the uniting of orcs and goblins, they would lead a mighty siege on Serenith that lasted for two years. They were eventually beaten back into the Middle Kingdoms, and after that the Alpines.
Matchlock Muskets were the first reliable firearms in Numira. Bows took years of training and great physical endurance, while muskets could be given to peasants with little to no training. All they had to do was face the barrel of the rifle towards an opponent and light the powder. It rendered heavy metal armor useless.
Now armed with muskets capable of obliterating highly trained soldiers, peasants rose up all across the Serenithian Empire and Middle Kingdoms. They eventually won the war, changing some of the legislation in the two nations.
The most important thing that changed after the Peasant Risings was the abolition of knighthood in Serenith. The government became far more centralized.
For the first time in centuries, orcs travelled north to attack the Dwarven Empire. They had grown stagnant over the years spent in the luxurious dwarven caverns, and were ill-prepared for the coming siege.
Konbuldhir was overrun after the three-year long siege. The dwarves inside were slaughtered, as there was nowhere to flee.
Nearly a millennium ago, kobold warriors travelled in a horde of raiding bandits. In 1214, however, they wished only for peace and to settle down. They sought asylum in Eastmarsh, the city they razed centuries ago.
Long after the invention of matchlock firearms, they had finally become the most commonly used ranged weapon in Prythwyn.
Yet again, Chktari and Gloria quarrel. This time though, Gloria was the aggressor. The war tore apart families and had immense loss of life.
The first Autumnwood came to power as the king of Serenith. This dynasty still holds power today, just not in the same nation.
The remaining orcs in human territory migrate north to raze and pillage dwarven settlements.
Orcs and goblins laid siege to the capital of the Dwarven Empire, Khildum. For 14 years they struggled against one another, until the capital was taken. This was the greatest disaster the Dwarven Empire has ever faced.
With the decline and collapse of the Dwarven Empire, as well as the migration of orcs and kobolds, humanity finally had time to grow and prosper. This golden age has lasted for centuries, and still exists today.
Just a year after the dwarven capital fell, King Ofren Stonecarver died in his sleep.
With the death of the great King Ofren Stonecarver, the Dwarven Empire struggled to elect a new leader. This election would never be completed.
In 1346 SE, the Middle Kingdoms attempted to launch a crusade on the Serenithian Empire. This attempt was unsuccessful and ended without a victor.
Hollowhill, the only dwarven hold to the south of the Numerians, decided to join the Serenithian Empire in 1353 SE. This would leave only one hold to the dying Dwarven Remnants.
The Midland Summit was called for a second time in 1359 to discuss the orc threat and the collapse of the Dwarven Empire. It also discussed things such as Autumnia's wish for independence. It was ordained that they would be able to secede in three years.
Three years to the day, Autumnia seceded from the Serenithian Empire. The empire was most certainly unhappy with this outcome, however, and it would have repercussions in the future.
A year after the Autumnian League gained its independence, the Autumnwood Dynasty changed its allegiance. The Serenithian Empire was headed by a new family from there on out.
Verne Cuthbert, a scholar from the Cyraneed Empire, invented the rudimentary telescope in 1365. It was able to see distant celestial objects such as planets and nearby asteroids.
In 1384, a massive earthquake wreaked havoc through the Udivan Dominion. It severely crippled many of their finest settlements.
Despite the severity of the natural disaster, Udiva denied all foreign aid.
For the first time since the Wild Hunt, the elves of the Cyraneed Empire created a standing army. Historians were frightened by this discovery.
In 1430 SE a game-changing new firearm was created with a flintlock ignition system. This is the most commonly used type of rifle in modern day.
The "Renaissance", or rebirth, came about in 1444 after the somewhat recent collapse of the Dwarven Empire. Other races dug through the ruins of once dwarven settlements, discovering many ancient yet superior technologies.
A few border skirmishes occurred over the span of two years between the Cyraneed Empire and the Autumnian League.
After many years, Udiva had finally fully recovered from the gargantuan earthquake they had experienced.
"Our once magnificent people lived in the beatiful halls of our splendorous mountain holds. Now we scurry in caves and forests like rats, like animals. We are a dying people, yet there is still hope for the future. Someday us dwarves may seize our mighty holds and reclaim them for the glory of the new Dwarven Empire. Preserve your strength, bearded ones, and we may yet return north of the Numerians."
Current day borders were achieved in 1482 SE. There has been no change since then.
For eight years, the races of Prythwyn finally began expanding into the sea. New naval technologies would be created in a rapid manner.
Westpassage, a land of vast religious diversity, was attacked by Autumnia in 1511. The war would last seven years, and result in new legislation within the league.
From the ashes of the Westpassage Crusade came the Secular Act, a piece of Autumnian legislation that separated the church and state.
During the Cyraneed Inquisition, the primarily kobold population of Eastmarsh was forced out of their religious beliefs.
The Dwarven Empire made grand maps of Frostrise in the past, but no other nation had sent expeditions there yet. 1546 SE would be the year where this changed, but nothing of note would be found there.
The Cyraneed Empire completed construction of the Oracle, a massive arcane tower looking over the Feywood Tropics in 1552. The construction lasted five years.
Ever since the end of the Dwarven Golden Age, the remnants of the empire were scattered and torn apart. They would finally be united in 1557.
Now that most of the holds were ravaged, orcs and goblins took over the dwarven cities as their own. They would live there and defile the monuments of the past.
For the first time in known history, the Echoes would leave their sky islands and join the rest of Prythwyn's races.
The Twin Isles Disaster was a tragedy beyond the believe of many Archipelagans. Two commercial ferries were highjacked, with one slamming into the eastern isle. The second ship hit the other isle shortly after. There were no survivors onboard.
The remainder of the dwarven navy was sunk by a sea serpent off the coast of Frostrise.
Three years after the dwarven navy was eviscerated, many dwarves would commit suicide because of their loss of hope.
Without any major trade partners, Valleyhome's delicate economy entirely collapsed. It would take decades to fully recover.
With the invention of the telescope, scholars were able to witness the impending doom barreling towards Numira. They decided to keep the revelation a secret for years.
Prythwyn's first population census measured that the known world's population is roughly 440,000,000.
With their failure to accept the empire's demands, the Autumnian League would be thrusted into the bloodiest war in known history. It lasted forty-seven years.
In 1601, the Serenithian Empire demanded that the Autumnian League would repeal the Secular Act. If Autumnia refused, there would be war.
During the siege of Quilport, Autumnian troops sallied out and attacked enemy forces in the Battle of the Midland Plains. The battle would result in an Autumnian loss.
The first target of the Serenithian Empire was Quilport, the capital of the Autumnian League. After a year-long siege, King Autumnwood sacrificed his life to defeat the attacking forces.
"I need a division of two-thousand troops, all equipped with flintlock rifles and steel sabers. If I do not come back alive, crown my son. He's always been an intelligent young man."
Valleyhome joined on the side of Autumnia, while the Cyraneed Empire joined on the side of the Serenithian Empire. The elves, however, were merely using the war as an excuse to conquer Udivan.
After two years of preparation, the Cyraneed Empire finally launched a naval invasion of Udiva. They made landfall without any real resistance.
While the Serenithian Empire was still distracted with the Autumnian League, Valleyhome forces laid siege to Serenith. They would manage to conquer half of the city, but the other half remained within their enemy's control.
The unsuspecting quibbo and amphi citizens of Aimuth were attacked in the dead of night by Cyraneed forces. They stood no chance, and were slaughtered like cattle.
The Dwarven Remnants, the most war-torn of all nations, attempted to end the war with no success.
To keep their citizens war approval rates high, the Serenithian Empire declared their war to be a holy war.
A year after the declaration of a crusade, the Serenithian Empire launched a massive counteroffensive against the Autumnian League, changing the tide of war.
Droughton was almost immediately overrun by enemy forces when the counterattack began.
Until the end of the war, the Serenithian Empire halted all communications with the other nations of the world. They were fully locked in battle.
The unsuspecting kobolds of Eastmarsh were attacked and slaughtered by the Serenithian military in 1614 SE. They didn't stand a chance.
Seeing an opportunity to weaken Serenith, the Archipelago Republic intervened on the side of the Autumnian League.
The Cyraneed Empire was infuriated at the killing of their kobold subjects, and were mere days away from declaring the Second Wild Hunt. Luckily Valleyhome was able to step in and deescalate.
The Dwarven Remnants dedicated a day to the Great Mourning, a "holiday" made to grieve the many fallen dwarves.
One of the first modern naval battles occurred in Quilport Bay in 1619 SE. The Autumnian League successfully repelled Serenithian ships, preventing a naval invasion.
After years of study and invention, a hobgoblin scholar named Uden Waxing released hundreds of new revolutionary weapons into the world.
The peaceful citizenry of Valleyhome grew exhausted from the war, causing mass-protests and unrest. The nation withdrew from the war begrudgingly.
Finally, after many years, Udiva's shores were freed from the attacking Cyraneed Empire. They immediately began repairs and a lifted standing army.
The Echo Dominion, a peaceful and solitary nation, attempted to deescalate the war from the sidelines. It significantly reduced tensions between nations not yet in the war, but it continued on nevertheless.
Finally, the bloodiest war in recorded history was ended wit hthe Treaty of Lizia. The Archipelago Republics held the peace talks within their capital city, far from the shores of the Midlands. The Serenithian Empire and Cyraneed Empire were both forces to lower the size of their armies to only 50,000 soldiers, and they were no longer expand beyond their borders.
In 1627 Valleyhome's government passed a similar act to Autumnia's Secular Act. Church and state were thereby separated by law.
After many years of war and death, reconstruction began across the Old World. Many nations requested and received foreign aid in hopes of greater cooperation within Numira.
After the war, the Udivan Dominion passed the Citadel Act, an act that ensured they would never be invaded again. They built massive fortifications surrounding Udiva, as well as several large fortresses fitted with gunpowder cannons.
With the dust of conflict settled, dwarven refugees began flooding south in search of new fortune. Most ended up in the hold of Hollowhill.
Veterans from many different nations rose up in what could only be considered riots. Many countries severely mistreated their veterans, and were held responsible for the horrible conditions.
When astronomers checked back in on the incoming celestial object, they were shocked to see it much closer than it was before. It seemed as if it would collide within a decade. Still, despite everything, they kept it hidden from the public.
As one of the few nations to not suffer from a major ground invasion, the Archipelago Republics obtain the highest GDP in the known world. They would use these finances to pursue a much larger navy.
The death of a great Autumnwood occured a couple dozen years prior, and the Autumnian League hadn't elected a new leader until the recent year of 1637 SE. The heir of the prior king was selected.
Albeit not militarily, the Serenithian economy fully recovered by 1639.
Promises of hope and newfound freedom were talked about ever since the collapse of the Dwarven Empire, but they never came true. Dwarves worldwide began losing hope, and the Dwarven Remnants did little to realize this dream.
Aarakocra, a fledgling race found in the mountains of Frostrise, managed to invent artificial wings for non-flying species within their tribes.
Now aware of the celestial object's exact year of collison, astronomers revealed to the world that something would hit Numira in 1648. Revealing this information went about as smoothly as one would expect when facing certain death.
Now aware of a possible mass extinction event, panic ensued across Prythwyn.
Vulotl, the god of the afterlife, gave signs to the people of Numira that they wouldn't be killed in the explosion. He even went so far as to reassure scholars in-person, or at least according to eyewitnesses.
The celestial object finally entered the atmosphere, and revealed itself as a massive glowing asteroid. It barreled over the ocean, pushing the fog cloud into the north and south poles. It then crashed in the newly-discovered continent of Alterra, clearing way for a new age.
Almost immediately after the collision, the Midland Summit met to discuss the terms of exploration. They agreed that all nations not affected by the recent treaty were allowed to explore and colonize the new continent.
Two colonies were established in the first few months of the Age of Discovery, one called Rosehaven and another named Kharakdum. The colony of Rosehaven immediately broke the terms of the prior peace deal, yet no action has been taken to this day.
A group of colonists went missing in the New World, colonists that were attempting to set up an Autumnian Colony. To investigate what happened, a passenger ship captain is heading to the New World. On his ship is the crew and some unrelated passengers.
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