Languages

Your race indicates the language your character can speak by default, and your background might give you access to one or more additional languages of your choice. Note these languages on your character sheet. Choose your language from the Standard Languages table, or choose one that is common in your campaign.


 

Standard Languages

Roll the Dice
d8LanguageTypical SpeakersScript
1CommonHumansCommon
2DwarvishDwarvesDwarvish
3ElvishElvesElvish
4GiantOgres, GiantsDwarvish
5GnomishGnomesDwarvish
6GoblinGoblinoidsDwarvish
7HalflingHalflingsCommon
8OrcOrcsDwarvish
  With your DM's permission, you can instead choose a language from the Exotic Language table or a secret language such as thieves' cant or the tongue of the Druids.
 

Exotic Languages

Roll the Dice
d8LanguageTypical SpeakersScript
1AbyssalDemonsInfernal
2CelestialCelestialsCelestial
3Deep SpeechMind Flayers, Beholders--
4DraconicDragons, DragonbornDraconic
5InfernalDevils, TieflingsInfernal
6PrimordialElementalsDwarvish
7SylvanFey creaturesElvish
8UndercommonDrow, DuergarElvish
Some of these languages are actually families of languages with many dialects. For example, the Primordial language includes the Auran, Aquan, Ignan, and Terran dialects, one for each of the four elemental planes. Creatures that speak diferent dialects of the same language can communicate with one another.

Articles under Languages


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