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Zephyr

Zephyr

Multiclassing with Zephyr requires at least a 3 level investment
Kinetic ImpulsesImpulse Description
Adamant Arrow Your ability to focus, to tune in exclusively on the present moment and put aside all else, has enhanced your ability to strike your enemies at range
Battle Dancer Battle dancers combine the deadly efficacy of rapid strikes with the graceful allure of dance
Dragoon Dragoons are a warrior tradition descended from two siblings dedicated to dragons—one to their destruction and the other to their protection
Fire Dancer Fire Dancers inure themselves to the heat of flames and burning coals as a way of mastering their own will
Lashing Scourge To become a Laughing Scourge is to take up the responsibility to defend the weak, castigate the wicked, and avenge the fallen
Lashing Scourge Some zephyrs eschew armaments, honing their already athletic bodies into deadly weapons
Necrodancer You have gained the ability to see and communicate with unquiet spirits
Neverlander You have spent time in the fey realm, the peculiar dream logic of the fey realm seeped into your soul
Rime Skater In chilly climates, some zephyrs hone their celerity and reflexes on frozen lakes and oceans
Serpent Souled Your natural poise and allure attracted the attention of a primordial serpent spirit who has since imbued you with a fragment of its power
Weave Dancer Weave dancers use flowing motion to sign runes and sigils into the air, working magic with effortless fluency

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