Official Subclasses
Alternate Wizard can be found
here.
Homebrew Subclasses
The following table contains the subclasses that do not abide by a singular archetype.
| Wizard School | School Description | Source |
| Astronomical Order |
The Astronomical Order are Wizards that specialize in the study of the celestial bodies and their movements |
KLL |
| Gastronomy |
Chef-wizards of gourmet magic who eat slain monsters |
VSS* |
| Magic Missile |
Mage Expert and obsessive master of the staple wizard spell, magic missile |
VSS* |
| Mnemomancy |
Wizards of the School of Mnemomancy wield the magic of memory, capable of being both bastions of knowledge and infiltrators of minds |
UAH |
| Somnomancy |
So-called “pajama mages” who master sleep and trance-related magic |
VSS* |
| The Grey Guild |
Eschew a focus on one specific school of magic in favor of an arcane specialty in duplicity and espionage |
UAH |
Alternate Spellcasting
Subclasses focused on using unique spellcasting types
| Wizard School | School Description | Source |
| Fundamentals |
The School of Fundamentals is comprised of wizards who believe that the greatest mages are those who have mastered the foundations of magic, cantrips |
UAH |
| Hedge Magic |
Hedge Wizards are the true masters of the low magics |
LL |
| Hexcraft |
Seek out beings from the lower planes, creatures from the Shadowfell, or vile covens of hags in order to learn otherworldly eldritch magic |
LL |
| Ritualist |
Ritualists dedicate their great intellect to mastery over the deliberate and reliable magic of ritual spellcasting |
LL |
| Sangromancy |
You study an uncommon subschool of magic known as sangromancy or blood magic |
GH* |
Companion
Subclasses that create powerful companions
| Wizard School | School Description | Source |
| Creation |
A wizard that has turned their inventive magic into building useful tools, and an ever present mechanical familiar |
KCCC |
| Familiar Master |
A master of the find familiar spell who can evolve their magical servant |
VSS* |
| Familiarist |
Familiarists use conjuration and transmutation magic to enhance the standard familiar with wondrous arcane power |
LL |
| Golemancy |
Wizards of the school of golemancy strive to create artificial life and intelligence through purely arcane means |
UAH |
| Theurgy (LaserLlama) |
Some wizards focus their great intellect on studies of the divine, and in turn learn to produce divine magic |
LL |
| Theurgy (Ultimate) |
You have a deep faith in the transcendent nature of the multiverse |
UAH |
Creator
Subclasses focused on creating subclass specific items
| Wizard School | School Description | Source |
| Alchemy |
Wizards that pursue the art of alchemy are experts at combining exotic ingredients to produce a variety of arcane effects |
LL |
| Plague Doctor |
Blending spellcasting with science, you distill your magic into concoctions that harm or heal |
GH* |
| Sigilsmithing |
Sigilsmiths master a tradition of wizardry focused on the forging and enchanting of magic weapons and armor |
UAH |
Martial
Subclasses that facilitate using weapons and magic together
| Wizard School | School Description | Source |
| Battlemage |
Devoting their studies to the schools of abjuration and conjuration, battlemages wade through the front lines of combat |
RJ |
| Combat Magic |
Excel at fighting in the fray of battle, getting up close and personal with their enemies and quickly dispatching them using magic |
S12 |
| Gun Magic |
The Arcane Tradition of the Gunmage emphasizes the use of a firearm as a spellcasting focus, teaching to release spells in ways that boost the caster’s destructive capability |
CamunonZ |
Utility
Subclasses that grant extra utility
| Wizard School | School Description | Source |
| Biomancy (Heliana) |
Biomancers are masters of biomantically-enhanced surgery, transplanting specially-grown (or amputated) appendages onto other creatures |
HGtMH |
| Mystic Savant |
Masters of arcane stratagems who have an innate pool of battle dice |
VSS* |
Below Average Homebrew
The following are homebrew subclasses that, while they miss the mark on balance, offer interesting role playing alternatives. Speak with your GM if they are comfortable using or modifying these subclasses.
| Wizard School | School Description | Balance Opinions | Source |
| Biomancy (LL) |
Wizards that join the School of Biomancy combine powerful transmutation and necromancy magic to alter and enhance their own physical forms | ]
Heliana's Biomancer Instead |
LL |
| Chronomancy (Ultimate) |
Practitioners of elusive and catastrophic chronomancy or “time magic” |
Underpowered |
UAH |
| Chronomancy (Valda) |
Déjà vu |
Underpowered |
VSS* |
| Dream Cartography |
By mapping one’s own mental landscape, new insights into reality can be found and harnessed |
Overtuned |
CoFS:A* |
| Esoteric Plasmology |
Esoteric plasmology has long ties to the Gelatinous Convocation, which wanders between worlds spreading happy, cheerful slimes to all corners of the multiverse |
Underpowered |
CoFS:A* |
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