The Bubbling Cauldron

The Bubbling Cauldron is the alchemy shop in Almdale run by Kerem Glowstone. The shop itself is a maze of books, potions, crystals, and salves all precariously stacked and seemingly about to fall over. All the ingredients and potions are unlabeled. It takes Kerem several minutes to fill even simple orders due to his disorganization.   The shop offers a 10% discount to members of the adventurer's guild and is willing to buy various harvested and collected alchemical wares.
  1. Bottle, glass 2 gp / bottle 1d4 × 25 bottles PHB 150 Empty; holds up to 1 ½ pints
  2. Flask 1 cp / flask 1d4 × 50 flasks PHB 150 Empty; holds up to 1 pint
  3. Vial 1 gp / vial 1d4 × 50 vials PHB 150 Empty; holds up to 4 oz.
  4. Water 1 cp / cup 1d4 × 100 cups — An effective base for most potions
  5. Poor Dragon’s blood (drug) 10 gp / dose 1d4 × 2 doses ERLW 244 Highly addictive, enhances magical ability
  6. Dreamlily (drug) 10 gp / dose 1d4 × 2 doses ERLW 244 Highly addictive, significantly reduces pain
  7. Herbalism kit 5 gp 1d4 PHB 154 —
  8. Herbs, common 5 sp / lb. 1d4 × 10 lbs. — Ex: mint, sage; often used in common potions
  9. Merchant’s scale 5 gp 1d4 × 2 PHB 150 —
  10. Poison, basic 100 gp / vial 1d4 × 2 vials PHB 150 Injury; can inflict 1d4 poison damage
  11. Potion of climbing 50 gp 1d4 × 2 DMG 187 Grants a climbing speed for 1 hour
  12. Potion of healing 50 gp 1d4 × 3 PHB 150 Replenishes 2d4 + 2 hit points
  13. Tea, sandberry 5 cp / cup 1d4 × 10 cups TT Harsh, bitter, and acidic; very hydrating
  14. Tea, talktuth 5 cp / cup 1d4 × 5 cups TT Metallic-tasting and slate grey; an acquired taste
  15. Medium Alchemist’s fire 50 gp / flask 1d4 × 3 flasks PHB 150 —
  16. Acid 25 gp / vial 1d4 × 3 vials PHB 150 —
  17. Alchemist’s supplies 50 gp 1d4 PHB 154 —
  18. Antitoxin 50 gp / vial 1d4 × 2 vials PHB 150 —
  19. Assassin’s blood 150 gp / dose 1d4 + 1 doses DMG 257 Injested; can inflict 1d12 poison damage
  20. Healer’s kit 5 gp 1d4 × 2 PHB 150 —
  21. Herbs, uncommon 5 gp / lb. 1d4 × 5 lbs. — Ex: horsetail, comfrey; for uncommon potions
  22. Oil of slipperiness 250 gp 1d4 + 2 DMG 184 Grants either freedom of movement or grease
  23. Perfume 5 gp / vial 1d4 × 2 vials PHB 150 A faint floral aroma for the discerning nose
  24. Philter of love 250 gp 1d4 + 1 DMG 184 Charms the drinker for up to 1 hour
  25. Poisoner’s kit 50 gp 1d4 PHB 154 —
  26. Potion of fire breath 250 gp 1d4 + 2 DMG 187 Allows you to exhale fire, dealing 4d6 fire damage
  27. Potion of greater healing 250 gp 1d4 × 2 DMG 187 Replenishes 4d4 + 4 hit points
  28. Potion of growth 250 gp 1d4 – 1 DMG 187 Grow (as with the enlarge/reduce spell) for 1d4 hrs.
  29. Potion of resistance 250 gp 1d4 × 3 DMG 188 Of a random type; gives a damage resistance for 1 hr.
  30. Potion of water breathing 250 gp 1d4 × 2 DMG 188 Allows you to breathe water for up to 1 hour
  31. Ryath root 50 gp 1d4 × 2 TA 205 Grants 2d4 temp. hit points; if you eat >1, poisoned
  32. Tea, blueleaf 5 cp / cup 1d4 × 10 cups TT Sweet and minty, suppresses nausea and dysentery
  33. Tea, chalthorn 2 sp / cup 1d4 × 10 cups TT Dry and chalky, makes you unable to taste spicy food
  34. Tea, elkammat 1 sp / cup 1d4 × 5 cups TT Woody, bitter, and nutty; drinking fosters positivity
  35. Tea, gaeth’ad 5 sp / cup 1d4 × 5 cups TT Thick and brackish, can be mildly psychoactive
  36. Tea, mourningberry 5 gp / cup 1d4 × 5 cups TT A mild depressant; relaxing and soothing
  37. Tea, nararoot 2 gp / cup 1d4 × 2 cups TT Licorice taste; prevents becoming pregnant for 2 weeks
  38. Tea, vauge 5 cp / cup 1d4 × 10 cups TT Grassy and slightly salty, a mellow-tasting tisane
  39. Truth serum 150 gp / dose 1d4 + 1 doses DMG 258 Injested; target cannot knowingly speak a lie
  40. Wildroot 25 gp 1d4 × 2 TA 205 Cures the poisoned condition
  41. Alchemy jug 500 gp Only 1, ever DMG 150 —
  42. Brewer’s supplies 20 gp 1d4 PHB 154 —
  43. Drow poison 200 gp / dose 1d4 doses DMG 258 Injury; can render target unconscious
  44. Elixir of health 2,500 gp 1d4 DMG 168 Cures disease, blindness, deafness, paralyzed, poison
  45. Glassblower’s tools 30 gp 1d4 PHB 154 —
  46. Herbs, rare 50 gp / lb. 1d4 × 2 lbs. — Ex: devilroot, embertear; for rare potions
  47. Perfume of bewitching 50 gp 1d4 – 2 XGE 138 Adv. on Cha. checks vs. humanoids ≤ CR 1 for 1 hr.
  48. Potion of clairvoyance 2,500 gp 1d4 DMG 187 Grants the effect of the clairvoyance spell
  49. Potion of diminution 2,500 gp 1d4 DMG 187 Drink to be shrunk as if by enlarge/reduce
  50. Potion of heroism 2,500 gp 1d4 DMG 188 Grants bless and 10 temporary hit points
  51. Potion of mind reading 2,500 gp 1d4 DMG 188 Grants the effects of the detect thoughts spell
  52. Potion of stone giant strength 2,500 gp 1d4 – 1 DMG 187 Strength score becomes 23 for 1 hr.
  53. Potion of superior healing 2,500 gp 1d4 + 1 DMG 187 Replenishes 8d4 + 8 hit points
  54. Serpent venom 200 gp / dose 1d4 doses DMG 258 Injury; can inflict 3d6 poison damage
  55. Tea, Beorunna’s cure-all 10 gp / cup 1d4 cups TT First time you regain hp in 1 hr.: gain extra 2d4 hp
  56. Tea, cassil 10 gp / cup 1d4 cups TT Prevents making another creature pregnant for 2 weeks
  57. Tea, earth dragon’s eye 6 cp / cup 1d4 × 5 cups TT Black tea; increases movement speed by 5 ft. for 1 hr.
  58. Tea, feverbalm 7 gp / cup 1d4 cups TT Numbing taste; suppresses madness effects for 1 hr.
  59. Tea, long jing 5 gp / cup 1d4 × 5 cups TT Green tea; grants resistance to poison dmg. for 1 hr.
  60. Tea, meiriath 7 gp / cup 1d4 × 5 cups TT Mango and citrus taste; popular with the wealthy
  61. Tea, mother’s leaf 10 gp / cup 1d4 cups TT Tastes of grass and sage, helps recover from disease
  62. Tea, pale jade 1 gp / cup 1d4 × 5 cups TT White tea; light, airy, and easy drinking
  63. Tea, wild ginger 5 sp / cup 1d4 × 5 cups TT Spicy and sweet; settles the stomach
Type
Shop, Magic

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