Shatter Spell in Felstadt | World Anvil

Shatter

A sudden loud ringing noise, painfully intense, erupts from a point of the caster's choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
  A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
  When this spell is cast using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.