Ray of Enfeeblement
A black beam of enervating energy springs from the caster's finger toward a creature within range. The caster makes a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.
Related School
Necromancy
Effect Duration
1 Minute (concentration)
Effect Casting Time
1 Action
Range
60 ft
Level
2nd