Sneak Attack
Requirements- Focused Skill (sneak, perception, sleight of hand, or life sciences)
Once a round spend a PP to gain an additional 1d6 (+1d6 per 4 CL above 1, CL 5, 9, 13, 17, max 5d6) damage to a foe. If the target is flat-footed, flanked and engaged by another opponent, unable to add a Modifier to their Defense check, or unaware of the location of the attacking player (such as Invisibility or sneaking up on the target) , there is no Pool Point cost.
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