Item Enchantments
There are two ways to enchant items in Sarru Adnati. One method is through the Artificer feat, and results in flashier "enchantments" based upon spells (and will not be covered in this section). The other is done through craftmanship and the use of magic while making the object itself (which will be covered below).
To craft an object with an enchantment you must first craft the object itself (DC 10+ Base Frag Cost of the item). If this check exceeds the DC by 5 you may gain a random Level 1 enchantment for the item for free or gain an additional Special Attack (on top of what the weapon already grants) from the options listed below (roll d%). If attempting to add a specific enchantment, the DC goes up by 3 per level of the enchantment.
Enchanting may also be done as a separate Enchanting skill check during the crafting process, DC 15 +Level of the enchantment multiplied by 2. To enchant an object in this manner costs an additional 2 Frags per level of the enchantment.
An enchanted object may have multiple enchantments, but the total levels of all enchantments may not exceed 10.
The enchantments listed below are frequently limited to specific item types, which will be listed in their entries. Enchantments for ammunition cover 20 individual pieces, such as 20 musket balls or arrows.
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