Instruments

If a Character has the Performance Magic feat, they may use one of the following instruments while simultaneously using the Performance Focused Skill ability.   To use an instrument requires both hands   GMs may feel free to change the instrument type to match a player's instrument choice for the Performance skill.  
Flute of Flames

Cost- 2 Frag
Craft DC- Enchanting or Craft (Instrument or Metalworking) 15
Effect-While using this instrument you may make a ranged spell attack using your Performance skill as an Action. If the attack hits you deal 1d6 fire damage (+1d6 per 4 CL)
 
Cool Cornet

Cost- 2 Frag
Craft DC- Enchanting or Craft (Instrument or Metalworking) 15
Effect- While using this instrument you may make a ranged spell attack using your Performance skill as an Action. If the attack hits you deal 1d6 cold damage (+1d6 per 4 CL)
 
Shocking Sax

Cost- 2 Frag
Craft DC- Enchanting or Craft (Instrument or Metalworking) 15
Effect- While using this instrument you may make a ranged spell attack using your Performance skill as an Action. If the attack hits you deal 1d6 shock damage (+1d6 per 4 CL)
 
Sonic Sitar

Cost- 3 Frag
Craft DC- Enchanting or Craft (Instrument or Metalworking) 15
Effect- While using this instrument you may make a ranged spell attack using your Performance skill as an Action. If the attack hits you deal 1d6 sonic damage (+1d6 per 4 CL)
 
Violin of Violence

Cost- 3 Frag
Craft DC- Enchanting or Craft (Instrument or Metalworking) 15
Effect- While using this instrument you may make a ranged spell attack using your Performance skill as an Action. If the attack hits you deal 1d6 kinetic damage (+1d6 per 4 CL)
 
Trumpet of Trauma

Cost- 10 Frag
Craft DC- Enchanting or Craft (Instrument or Metalworking) 15
Effect- While using this instrument all targets of your choice within 100 ft must make a WIS or CHA Save DC 7+Performance Skill Total Bonus (Focused Skill bonus+CHA Mod usually), or become Shaken (see Status Effects section)
 
Viola of Vomiting

Cost- 10 Frag
Craft DC- Enchanting or Craft (Instrument or Metalworking) 15
Effect- While using this instrument all targets of your choice within 100 ft must make a WIS or CHA Save DC 7+Performance Skill Total Bonus (Focused Skill bonus+CHA Mod usually), or become Sickened (see Status Effects section)

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