Double Elemental Flare
Requirements- 5 CL, Focused Skill (Guild Magic)
Action- Action
Save- DEX for 1/2 damage
Choose two from cold, fire, shock or kinetic damage. Deal 1d6 per element (increases by one die for every 2 CL to a maximum of 10d6) damage to all targets within a 15 ft cone emanating from your hands.
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