Create Illness or Injury
Requirements- CL 5, Focused Skill (Summon Magic)
Spell Attack Roll- Summon Magic
You may cause a target within 30 ft to gain 1 or more Status Effects. It lasts for 1 round +1 per 4 CL. The “power level” of the spell increases by the same amount (see below).
At any CL below 4 you may only cause one of the following Status Effects
Deafened, Entangled, Flat-Footed, Prone, Sickened, Shaken, Dazzled
At CL 4 and above you may cause one of the following Status Effects or two of the above (must be two different Status Effects )
Confused, Dumb, Rooted, Bleeding (2 Bleed Damage per round, though this Status Effect may be chosen multiple times at CL 8 which increases the Bleeding damage by the same amount), Nauseated, Fatigued, Blinded
At CL 8 and above you may cause one of the following Status Effects, 3 of the first set, or two of the second.
Exhausted, Terrified
At CL 12 and above you may cause one of the following Status Effects, 4 of the first set, 3 of the second or two of the third
Cowering, Pinned, Helpless
At CL 16 and above you may cause 5 of the first set, 4 of the second, 2 of the third, but still only one of the fourth set.
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