Change Matter and Matter State
Requirements- CL 5, Focused Skill (Alteration Magic)
Action- Full Round Action
Save- WIS
Deal Necrotic Damage to a creature, or bludgeoning damage to an object. Deals 1d4 per 2 CL per round for CL rounds.
May also be used to grant 1 DR (bludeoning and kinetic) per 2 CL. This effect lasts CL rounds.
When used on an animated object, may be used to grant a bonus to a specific skill. The animated object gains a +2 to a skill +1 per 3 CL, and lasts for the same number of minutes.
May also be used to change the type of matter an object is, or its state, with GM discretion.
- This should be handled mostly as an RP tool, and is explicitly not for combat
- If used this way, it should require a check with either Life Sciences or Physical Sciences
- Can be used for simple things like throwing grapes into a bowl of water, spending ten minutes casting the spell on it, then voila, wine
- Feel free to get creative and utilize chemistry textbooks and wikipedia for references
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