Stabilizing the Dying
Using the First Aid action, you can attempt to stabilize
a dying character. This requires an INT + Medicine
test with a difficulty equal to the number of injuries
the patient has. Passing the test restores the character
to 1 HP and they are no longer dying, and their player
no longer has to attempt END + Survival tests to
avoid death. The character remains unconscious and
unable to take actions.
If radiation damage has reduced their maximum
health points to 0, they cannot be stabilized until
their maximum health points are above 0, by healing
the radiation damage.
If you stabilize the patient, you can spend AP to heal
additional health points. You can heal 1 HP for every
AP spent. You may also spend 1 AP after stabilizing a
character to wake them from unconsciousness, allowing them to continue to act
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