Radroach (Rad-Row-Ch)

The rad-roach is one of the simplest creatures in the wasteland,its simplicity is what makes it somewhat dangerous. They have a nasty bite, and even nastier meat,but their main ability is their durability and unnatural ability to com back from the dead. Indeed,sometimes when stomped,shot,slashed,or burned,the rad-roach will simply hop back up to continue on like those things never happened.  

Radroach CR: 1/8

Small insect, any
Armor Class: 10
Hit Points: 8
Speed: 30 ft , fly: 0 ft , burrow: 10 ft , swim: 0 ft , climb: 15 ft , can hover

STR

8 -1

DEX

12 +1

CON

16 +3

INT

3 -4

WIS

3 -4

CHA

3 -4

Saving Throws: +3 End.
Damage Resistances: Blunt
Damage Immunities: Poisoned,Radiation
Condition Immunities: Irradiated
Senses: The Rad-roach has tremor-sense for a range of 30ft around itself.
Languages: None
Challenge Rating: 1/8

Undying: The rad-roach is hard to put down,if this creature is dropped to 0 hit points,it may roll a 1d2,on a 2,it is revived with 1 hit-point after being unconscious for at least one round of combat or 6 seconds outside of combat.

Actions

Bite: The rad-roach goes for a bite with its incisors, which have a +2 to hit,and deals 1d4+1 damage on hit.

The rad-roach is a large brown and black roach around 4ft long and 2ft high that stalks the corners of the wasteland. They have plastic-like translucent wings that allow them to briefly catch air to get to and away prey. They also come equipped with two large antenna and a small pair of incisors of chewing food and wire alike.

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