Spells of Planescape: Adventures in the Multiverse
Level 2 Spells
Planescape: Adventures in the Multiverse
Warp Sense
2-level Divination
Casting Time: 1 action
Range/Area: Self
Components: Verbal, Somatic
Duration: Concentration, 1 minute
For the duration of this spell, you detect the location of planar gates and portals within 60 feet and the number of said portals. As an action, you can make a DC 20 Intelligence (Arcana) check to identify the gate key of a specific portal. If you have seen the portal in operation, you have a +2 bonus to this check.
This spell only functions on gates and portals. It does not detect conduits, vortices, paths, color pools, or other planar pathways, and the caster gains no information about them.
Available for: Sorcerer, Warlock, Wizard
Level 4 Spells
Planescape: Adventures in the Multiverse
Warp Seal
4-level Abjuration
Casting Time: 1 minute
Range/Area: 60ft.
Components: Verbal, Somatic, Material
Materials: a broken portal key, which the spell consumes
Duration: 24 hours
You fortify the fabric of the planes within a 30-foot cube you can see within range. Within that area, portals close and can't be opened for the duration. Spells and other effects that allow planar travel or open portals such as gate or plane shift, fail if used to enter or leave the area. The cube is stationary.
At higher levels: When you cast this spell using a spell slot of 6th level or higher, the spell lasts until dispelled. Available for: Sorcerer, Warlock, Wizard
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