Spells of Fizban's Treasury of Dragons
Level 2 Spells
Fizban's Treasury of Dragons
Nathair's Mischief
2-level Illusion
d4 | Michievous Surge Effect |
---|---|
1 | The smell of apple pie fills the air, and each creature in the cube must succeed on a Wisdom saving throw or become charmed by you until the start of your next turn. |
2 | Bouquets of flowers appear all around, and each creature in the cube must succeed on a Dexterity saving throw or be blinded until the start of your next turn as the flowers spray water in their faces. |
3 | Each creature in the cube must succeed on a Wisdom saving throw or begin giggling until the start of your next turn. A giggling creature is incapacitated and uses all its movement to move in a random direction. |
4 | Drops of molasses hover in the cube, making it difficult terrain until the start of your next turn. |
Fizban's Treasury of Dragons
Rime's Binding Ice
2-level Evocation
Level 3 Spells
Fizban's Treasury of Dragons
Ashardalon's Stride
3-level Transmutation
Level 4 Spells
Fizban's Treasury of Dragons
Raulothim's Psychic Lance
4-level Enchantment
Level 5 Spells
Fizban's Treasury of Dragons
Summon Draconic Spirit
5-level Conjuration
Fizban's Treasury of Dragons
Draconic Spirit CR: PB
STR
19 +4
DEX
14 +2
CON
17 +3
INT
10 +0
WIS
14 +2
CHA
14 +2
Shared Resistances. When you summon the dragon, choose one of its damage resistances. You have resistance to the chosen damage type until the spell ends.
Actions
Multiattack. The dragon makes a number of Rend attacks equal to half the spell’s level (rounded down), and it uses Breath Weapon. Rend. Melee Weapon Attack: your spell attack modifier to hit, reach 10 ft., one target. Hit: 1d6 + 4 + the spell’s level piercing damage. Breath Weapon. The dragon exhales destructive energy in a 30-foot cone. Each creature in that area must make a Dexterity saving throw against your spell save DC. A creature takes 2d6 damage of a type this dragon has resistance to (your choice) on a failed save, or half as much damage on a successful one.
Level 6 Spells
Fizban's Treasury of Dragons
Fizban's Platinum Shield
6-level Abjuration
- Cover. The creature has half cover.
- Damage Resistance. The creature has resistance to acid, cold, fire, lightning, and poison damage.
- Evasion. If the creature is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the creature instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Level 7 Spells
Fizban's Treasury of Dragons
Draconic Transformation
7-level Transmutation
- Blindsight. You have blindsight with a range of 30 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature, unless the creature successfully hides from you.
- Breath Weapon. When you cast this spell, and as a bonus action on subsequent turns for the duration, you can exhale shimmering energy in a 60-foot cone. Each creature in that area must make a Dexterity saving throw, taking 6d8 force damage on a failed save, or half as much damage on a successful one.
- Wings. Incorporeal wings sprout from your back, giving you a flying speed of 60 feet.
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