Soul Smite
You are filled with necromantic energy that is released when you strike an opponent with a melee attack. Your weapon strikes both body and soul, dealing an extra 4d6 necrotic damage to the target. The target must also make a Constitution saving throw or suffer from disadvantage on all attack rolls and ability checks and be unable to take reactions until the end of its next turn.
Gestures & Ritual
Verbal
Related School
Necromancy
Effect Duration
1 minute (concentration)
Effect Casting Time
1 bonus action
Range
Self
Level
4th
Applied Restriction
Cleric, Warlock
Comments