Sorchum's Wrath Spell in Faerûn | World Anvil
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Sorchum's Wrath

Huge, writhing blades of razor sharp elephant grass fill a 20-foot square on ground that you can see within range. For the duration, the grass turns the ground in the area into difficult terrain.   When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 slashing damage and be restrained by the grass until the spell ends. A creature that starts its turn in the area and is already restrained by the grass also takes 3d6 slashing damage.   A creature restrained by the grass can use its action to make a Strength (Athletics) or Dexterity (Acrobatics) check (its choice) against your spell save DC. On a success, it frees itself.
Material Components
A blade of grass
Gestures & Ritual
Verbal, Somatic, Material
Related School
Conjuration
Effect Duration
1 minute (concentration)
Effect Casting Time
1 action
Range
90 feet
Level
4th
Applied Restriction
Druid

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