Manshoon Character in Faerûn | World Anvil
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Manshoon

The original Manshoon was one of the founders of the Zhentarim. Evil to the core, he made enemies all across Faerûn, including other powerful spellcasters such as Khelben Arunsun and Elminster Aumar. Fearing that he might be destroyed by his foes, Manshoon magically crafted several clones - but a mishap caused all of them to be awakened at once, whereupon they tried to destroy one another in a series of conflicts that came to be known as the Manshoon Wars. Now the original Manshoon is dead, and it’s widely believed that all his clones were destroyed as well. In fact, at least three are still alive.    

Manshoon CR: 13 (10,000 XP)

Medium humanoid (human), lawful evil
Armor Class: 19 (robe of the archmagi and staff of power)
Hit Points: 126 (23d8 + 23)
Speed: 30 ft

STR

10 +0

DEX

14 +2

CON

12 +1

INT

23 +6

WIS

15 +2

CHA

16 +3

Saving Throws: Str +2, Dex +4, Con +3, Int +13, Wis +9, Cha +5
Skills: Arcana +11, History +11
Senses: Darkvision 60 feet, Passive Perception 12
Languages: Common, Draconic, Goblin, Infernal, Orc, Undercommon
Challenge Rating: 13 (10,000 XP)

Special Equipment. Manshoon wears a black robe of the archmagi and wields a staff of power.   Magic Resistance. While wearing his robe of the archmagi, Manshoon has advantage on saving throws against spells and other magical effects.   Spellcasting. Manshoon is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 21, +15 to hit with spell attacks). He has the following wizard spells prepared:

Actions

Staff of Power. Melee Weapon Attack: +7 to hit, reach 5 feet, one target. Hit: 1d6 + 2 bludgeoning damage, or 1d8 + 2 bludgeoning damage when used with two hands. Manshoon can expend 1 of the staff’s charges to deal an extra 1d6 force damage on a hit.

Alignment
Lawful Evil
Species
Ethnicity
Children
Gender
Male

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