Jalester Silvermane Character in Faerûn | World Anvil
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Jalester Silvermane

An earnest man in his mid-twenties, Jalester hails from the distant land of Cormyr, where he earned his spurs working for a mercenary company called the Steel Shadows. A few years ago, Jalester left the Dalelands and traveled to Waterdeep with several other members of the company, one of whom - Orsola Dunblade - would become his best friend and lover.   The wizard Elminster befriended the couple and brought them to the attention of Laeral Silverhand, who put them to work as deputies and spies. Jalester and Orsola helped the Open Lord expose a plot to overthrow the government, but Orsola was killed while helping bring the perpetrators to justice. Jalester remained in Waterdeep afterward, becoming one of Laeral’s field operatives in the service of Waterdeep and the Lords’ Alliance. He has been romantically unattached ever since Orsola's death but longs again for love.    

Jalester Silvermane CR: 4 (1,100 XP)

Medium humanoid (human), lawful good
Armor Class: 18 (badge of the Watch and chain mail)
Hit Points: 71 (13d8 + 13)
Speed: 30 ft

STR

14 +2

DEX

14 +2

CON

13 +1

INT

12 +1

WIS

14 +2

CHA

13 +1

Saving Throws: Str +4, Con +3
Skills: Athletics +4, Survival +4
Senses: Passive Perception 12
Languages: Common, Elvish
Challenge Rating: 4 (1,100 XP)

Special Equipment. Jalester wears a badge of the Watch.   Second Wind (Recharges after a Short or Long Rest). As a bonus action, Jalester can regain 1d10 + 11 hit points.

Actions

Multiattack. Jalester makes two weapon attacks.   Longsword. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 1d8 + 2 slashing damage, or 1d10 + 2 slashing damage when used with two hands.   Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 feet or range 20/60 feet, one target. Hit: 1d4 + 2 piercing damage.

Reactions

Riposte. When a creature that Jalester can see misses him with a melee attack, he can use his reaction to make a melee weapon attack against that creature. On a hit, the target takes an extra 4 damage from the weapon.

Alignment
Lawful Good
Current Location
Species
Ethnicity
Children
Gender
Male
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