Giant Ant
Giant Ant CR: 1/4 (50 XP)
STR
14 +2
DEX
12 +1
CON
13 +1
INT
1 -5
WIS
9 -1
CHA
5 -3
Keen Smell. The ant has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The ant has advantage on attack rolls against a creature if at least one of the ant's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 1d6 + 2 piercing damage, and the target is grappled (escape DC 12). Until the grapple ends, the target is restrained, and the ant can't bite another target. Sting. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 1 piercing damage, and the target must make a DC 11 Constitution saving throw, taking 1d6 poison damage on a failed save, or half as much damage on a successful one.
Comments