Desert Wind Spell in Faerûn | World Anvil
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Desert Wind

You cause a blast of dry, sandy air to erupt from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature that fails its saving throw takes 8d4 fire damage, gains two levels of exhaustion, and is blinded for 1 round by grains of sand in their eyes. A creature that succeeds takes half damage, gains only one level of exhaustion, and is not blinded.   A creature killed by this spell becomes a dry, withered husk.   At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 2d4 for each slot level above 5th.
Material Components
A small crystal or glass cone
Gestures & Ritual
Verbal, Somatic, Material
Related School
Evocation
Effect Duration
Instantaneous
Effect Casting Time
1 action
Range
Self (60-foot cone)
Level
5th
Applied Restriction
Druid, Wizard

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